osmium dev osmw-bridge (local)
208.88.69.27:28877 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on osmium dev osmw-bridge (local) when it comes to rules and settings?
There is no gather rate in the name osmium dev osmw-bridge (local). That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on osmium dev osmw-bridge (local)?
A procedural map, generated by the game, is what osmium dev osmw-bridge (local) runs.
Population
What is the population like on osmium dev osmw-bridge (local)?
At present, osmium dev osmw-bridge (local) is offline and its last appearance was 5 days 22 hours ago. Averaged over the last week, the player count is 0.
Where does osmium dev osmw-bridge (local) sit in the rankings?
For player hours over the last week, osmium dev osmw-bridge (local) is #15,960, which puts it in the top 71% of all ranked servers.
Tags and filters
How should you read the tags on osmium dev osmw-bridge (local)?
The game's server browser reads these tags from osmium dev osmw-bridge (local): gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): Capacity: 4; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167231 (Build): It runs build 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does osmium dev osmw-bridge (local) appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find osmium dev osmw-bridge (local) among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
How reliable is osmium dev osmw-bridge (local), and is it up?
Currently offline, osmium dev osmw-bridge (local) was last seen 5 days 22 hours ago. Over the last 5 full days, uptime was 0%: 0 hours up out of 120. Its first appearance in Rust Zerg Life records is 8 October 2026.
Which Rust build does osmium dev osmw-bridge (local) use?
Rust network protocol 2634 and build 167231 is what osmium dev osmw-bridge (local) runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find osmium dev osmw-bridge (local)?
There is no region published by osmium dev osmw-bridge (local). Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 208.88.69.27:28877.
Wipe cycle
What schedule does osmium dev osmw-bridge (local) follow for wipes?
With so few wipes on record for osmium dev osmw-bridge (local), its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 5 days 22 hours ago.
Connect
How can I connect to osmium dev osmw-bridge (local)?
Join by entering client.connect 208.88.69.27:28877 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.