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osmium dev render-ui (local)

208.88.69.27:28980 checked 6d ago

moddedoxide
Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak –
Rank#15,909
top 72%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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199/300
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No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
71/700

Quick answers

from the figures on this page

Map and rules

What is the setup on osmium dev render-ui (local) when it comes to rules and settings?

No gather rate appears in the name osmium dev render-ui (local). Up to 8 players can group, which is the game's default. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on osmium dev render-ui (local)?

The game generates the procedural map osmium dev render-ui (local) runs.

Player count

How full is osmium dev render-ui (local)?

The server osmium dev render-ui (local) is currently offline; it was last seen 6 days 3 hours ago. Averaged over the last week, the player count is 0.

What position does osmium dev render-ui (local) hold in the server rankings?

In the top 72% of ranked servers, osmium dev render-ui (local) holds #15,909 for player hours over the last seven days.

Tags and filters

What is the meaning of the tags on osmium dev render-ui (local)?

The game's server browser reads these tags from osmium dev render-ui (local): gmrust (Game mode): Standard survival gameplay; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): It runs build 167231; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does osmium dev render-ui (local) appear in Rust Zerg Life lists?

These Rust Zerg Life lists include osmium dev render-ui (local): Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

How reliable is osmium dev render-ui (local), and is it up?

Currently offline, osmium dev render-ui (local) was last seen 6 days 3 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. Rust Zerg Life has been tracking it since 8 October 2026.

What Rust version is osmium dev render-ui (local) on?

Rust network protocol 2634 and build 167231 is what osmium dev render-ui (local) runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find osmium dev render-ui (local)?

From osmium dev render-ui (local), no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 208.88.69.27:28980.

Wipe schedule

When does osmium dev render-ui (local) wipe?

With so few wipes on record for osmium dev render-ui (local), its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 6 days 3 hours ago.

How to join

What steps do I take to join osmium dev render-ui (local)?

Enter client.connect 208.88.69.27:28980 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp4
Max players The server has 4 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build It runs build 167231.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.