RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

osmium dev render-c (local)

208.88.69.27:28990 checked 6d ago

moddedoxide
Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak –
Rank#15,885
top 72%
Last wipe6d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on osmium dev render-c (local)?

You will not find a gather rate in the name osmium dev render-c (local). That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on osmium dev render-c (local)?

Generated by the game: the procedural map on osmium dev render-c (local).

Population

What is the population like on osmium dev render-c (local)?

The server osmium dev render-c (local) is currently offline; it was last seen 6 days 17 hours ago. Its seven-day average stands at 0 players.

Where does osmium dev render-c (local) sit in the rankings?

For player hours over the last week, osmium dev render-c (local) is #15,885, which puts it in the top 72% of all ranked servers.

Tags and filters

What is the meaning of the tags on osmium dev render-c (local)?

What the game's server browser gets from osmium dev render-c (local) is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does osmium dev render-c (local) appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find osmium dev render-c (local) among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the uptime and reliability of osmium dev render-c (local)?

Currently offline, osmium dev render-c (local) was last seen 6 days 17 hours ago. Over the last 6 full days, uptime was 0%: 0 hours up out of 144. Rust Zerg Life has been tracking it since 8 October 2026.

What Rust version is osmium dev render-c (local) on?

The server osmium dev render-c (local) runs Rust network protocol 2634 and build 167231 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find osmium dev render-c (local)?

There is no region published by osmium dev render-c (local). The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 208.88.69.27:28990.

Wipe cycle

What schedule does osmium dev render-c (local) follow for wipes?

The record of osmium dev render-c (local)'s wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 6 days 17 hours ago.

Join the server

What is the process to join osmium dev render-c (local)?

Join by entering client.connect 208.88.69.27:28990 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp4
Max players It holds 4 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.