[US] Bluezone101
NA 209.126.2.184:28038 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:22 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on [US] Bluezone101 when it comes to rules and settings?
No gather rate appears in the name [US] Bluezone101. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.
What is the map on [US] Bluezone101?
A procedural map, size 1,000 with seed 9162026, generated by the game, is what [US] Bluezone101 runs. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on [US] Bluezone101?
[US] Bluezone101 has 0 of its 100 slots filled right now. Its seven-day average stands at 0 players.
What is [US] Bluezone101's ranking?
With a global rank of #15,966 for player hours over the last week, [US] Bluezone101 is #1,544 in North America and in the top 72% of ranked servers.
Lists and tags
How should you read the tags on [US] Bluezone101?
What the game's server browser gets from [US] Bluezone101 is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^t (Tutorial on): Facepunch's tutorial is available for new players; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser puts it in North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [US] Bluezone101 appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include [US] Bluezone101 are Rust servers with the tutorial on, Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server info
How reliable is [US] Bluezone101, and is it up?
[US] Bluezone101 is up and running as you read this. Based on the uptime it reports, the last restart was about 19 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 17 September 2026.
What is the performance like on [US] Bluezone101?
Server fps held an average of 44 for the last 48 hours, with a minimum of 20. The world held as many as 4,021 entities, including buildings, deployables and everything else. The maximum memory it used was 1,777 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is [US] Bluezone101 using?
On Linux, [US] Bluezone101 runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find [US] Bluezone101?
The NA tag is what [US] Bluezone101 uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 209.126.2.184:28038.
Wipe schedule
What can you expect on wipe day on [US] Bluezone101?
The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
When does [US] Bluezone101 wipe?
The force wipe is the only wipe for [US] Bluezone101, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world in play right now was made 12 days 9 hours ago. Its tags publish a wipe schedule of once a month.
Connect
What steps do I take to join [US] Bluezone101?
You can join by opening the console with F1 and typing client.connect 209.126.2.184:28038. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://zonegaming.tebex.io.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,NA,^t,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^t
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.