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No limit8 · game default
Deployment dossierOnline

[US] Capybara Land | Custom NPCs

NA 209.159.156.50:28015 checked 8m ago

monthly wipes vanillamoddedoxide
Deploy
Zerg meter0%empty
0/128 troops
7-day average0
peak 1
Rank#15,603
top 70% · #1505 in NA
Last wipe11d ago
monthly schedule
Next wipe · H-hour21d 20h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence

usual gap18.6 days
between real wipes
wipe-day peak0
players, last three wipes

Coming wipes

21d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:24 UTC11d ago 1 – running 0
Tue 15 Sep, 07:23 UTC29d ago 0 – 18.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on [US] Capybara Land | Custom NPCs when it comes to rules and settings?

No gather rate appears in the name [US] Capybara Land | Custom NPCs. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Which map is active on [US] Capybara Land | Custom NPCs?

A procedural map, size 4,800 with seed 1342356771, generated by the game, is what [US] Capybara Land | Custom NPCs runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How full is [US] Capybara Land | Custom NPCs?

[US] Capybara Land | Custom NPCs has 0 of its 128 slots filled right now. Its weekly average is 0 players and its highest point was 1.

Where does [US] Capybara Land | Custom NPCs sit in the rankings?

With a global rank of #15,603 for player hours over the last week, [US] Capybara Land | Custom NPCs is #1,505 in North America and in the top 70% of ranked servers.

Server tags

What do [US] Capybara Land | Custom NPCs's tags indicate?

What the game's server browser gets from [US] Capybara Land | Custom NPCs is this tag list: gmvanilla (Game mode): This is vanilla survival; mp128 (Max players): Capacity: 128; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [US] Capybara Land | Custom NPCs appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [US] Capybara Land | Custom NPCs: Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server details

How reliable is [US] Capybara Land | Custom NPCs, and is it up?

[US] Capybara Land | Custom NPCs is up and running as you read this. It reports an uptime that puts the last restart at roughly 10 days 23 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

How well does [US] Capybara Land | Custom NPCs perform?

Over the past 48 hours, server fps averaged 211 and never dropped below 190. The world held as many as 129,213 entities, including buildings, deployables and everything else. At its highest, memory usage hit 5,429 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does [US] Capybara Land | Custom NPCs use?

On Linux, [US] Capybara Land | Custom NPCs runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of [US] Capybara Land | Custom NPCs?

With its NA tag, [US] Capybara Land | Custom NPCs lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 209.159.156.50:28015.

Wipe cycle

What happens on wipe day on [US] Capybara Land | Custom NPCs?

The average peak for its recent wipes was 0 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak.

What schedule does [US] Capybara Land | Custom NPCs follow for wipes?

Once a month [US] Capybara Land | Custom NPCs wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 11 days ago. Its tags publish a wipe schedule of once a month.

Connect

What is the process to join [US] Capybara Land | Custom NPCs?

Join by entering client.connect 209.159.156.50:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://www.qcgames.org/fr/accueil/.

Server tags

what each one means

Published as mp128,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp128
Max players Capacity: 128.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.