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Deployment dossierOnline

A Shockbyte Rust Server

209.192.255.61:24654 checked 15m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#15,013
top 69%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
00.250.50.75121:0006:0014:0023:0007:0016:00Wiped Thu 22 Oct, 21:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040021:0006:0014:0023:0007:0016:00Wiped Thu 22 Oct, 21:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 360 on average
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Zergmax 16
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 231 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 21:00 UTC, when it averaged 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte Rust Server is #15,013, which puts it in the top 69% of all ranked servers.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

For the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2635 (Protocol): Protocol 2635—only players on that version can get in; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up and running as you read this. Based on the uptime it reports, the last restart was about 42 hours ago. It was online 100% of the time over the last 1 full day: 24 hours out of 24. The first time Rust Zerg Life saw it was on 22 October 2026.

How well does A Shockbyte Rust Server perform?

Over the past 48 hours, server fps averaged 255 and never dropped below 251. The world held as many as 8,370 entities, including buildings, deployables and everything else. The maximum memory it used was 2,408 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find A Shockbyte Rust Server?

From A Shockbyte Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 209.192.255.61:24654.

Wipe days

When does A Shockbyte Rust Server wipe?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 44 hours ago is when its present world was created.

How to join

What is the process to join A Shockbyte Rust Server?

Enter client.connect 209.192.255.61:24654 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2635
Protocol Protocol 2635—only players on that version can get in.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.