Server_217_DevBlog
212.110.152.61:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:00 UTC15d ago | 0 | – | running | 0 |
| Sun 27 Sep, 14:27 UTC17d ago | 0 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC18d ago | 0 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Server_217_DevBlog when it comes to rules and settings?
There is no gather rate in the name Server_217_DevBlog. You will not find a published group limit. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. VAC, Valve's anti-cheat, is switched off.
What is the map on Server_217_DevBlog?
Generated by the game: the procedural map on Server_217_DevBlog.
Population
How full is Server_217_DevBlog?
Last seen 15 days ago, Server_217_DevBlog is offline at the moment.
What is Server_217_DevBlog's ranking?
For player hours over the last week, Server_217_DevBlog is #16,860, which puts it in the top 71% of all ranked servers.
Server tags
How should you read the tags on Server_217_DevBlog?
For the game's server browser, Server_217_DevBlog publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; v2183 (Protocol): Protocol 2183—only players on that version can get in; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): The Modded listing means plugins or settings have changed the game; h5e7466bf (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Server_217_DevBlog?
These Rust Zerg Life lists include Server_217_DevBlog: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded.
About the server
What is the uptime and reliability of Server_217_DevBlog?
Currently offline, Server_217_DevBlog was last seen 15 days ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 26 September 2026.
Which Rust build does Server_217_DevBlog use?
On Windows, Server_217_DevBlog runs Rust network protocol 2183. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Server_217_DevBlog?
There is no region published by Server_217_DevBlog. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 212.110.152.61:28015.
Wipe cycle
What happens on wipe day on Server_217_DevBlog?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does Server_217_DevBlog follow for wipes?
No next wipe can be predicted for Server_217_DevBlog because it wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 15 days 6 hours ago.
Join the server
What steps do I take to join Server_217_DevBlog?
You can join by opening the console with F1 and typing client.connect 212.110.152.61:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded
Game
gmrust
mp10
v2183
Mods and access
oxide
modded
Other
h5e7466bf
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.