RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Local Rust Dev

212.142.65.126:28015 checked 9d ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,781
top 70%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.4 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 19:24 UTC9d ago 1 – running 0
Sat 3 Oct, 17:01 UTC10d ago 1 – 1.1 days 0
Fri 2 Oct, 19:26 UTC11d ago 1 – 0.9 days 0
Sun 27 Sep, 13:10 UTC17d ago 0 – 5.3 days 0
Fri 25 Sep, 20:09 UTC18d ago 1 – 1.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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193/225
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МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
92/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
71/700

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Local Rust Dev?

You will not find a gather rate in the name Local Rust Dev. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Carbon. VAC is on, Valve's anti-cheat.

What is the map on Local Rust Dev?

The game generates the procedural map Local Rust Dev runs.

Server population

What is the population like on Local Rust Dev?

Last seen 9 days 19 hours ago, Local Rust Dev is offline at the moment.

Where does Local Rust Dev sit in the rankings?

For player hours over the last week, Local Rust Dev is #15,781, which puts it in the top 70% of all ranked servers.

Server tags

What is the meaning of the tags on Local Rust Dev?

For the game's server browser, Local Rust Dev publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Local Rust Dev?

These Rust Zerg Life lists include Local Rust Dev: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

How reliable is Local Rust Dev, and is it up?

Local Rust Dev is offline at the moment; the last time it was seen was 9 days 19 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 19 September 2026.

What Rust version is Local Rust Dev on?

The server Local Rust Dev runs Rust network protocol 2634 and build 166586 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does Local Rust Dev use?

No region is published by Local Rust Dev. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 212.142.65.126:28015.

Wipe days

What happens on wipe day on Local Rust Dev?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.

What schedule does Local Rust Dev follow for wipes?

Local Rust Dev wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 9 days 20 hours ago is when its present world was created.

How to join

What is the process to join Local Rust Dev?

You can join by opening the console with F1 and typing client.connect 212.142.65.126:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.