Server WorldHosts.fun
213.152.43.100:28775 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:47 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Server WorldHosts.fun run?
You will not find a gather rate in the name Server WorldHosts.fun. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on Server WorldHosts.fun?
A procedural map, size 3,000 with seed 1516584419, generated by the game, is what Server WorldHosts.fun runs. Same size and seed, same map: RustMaps shows it from this page.
Player count
What is the population like on Server WorldHosts.fun?
Right now, 0 players are on Server WorldHosts.fun, which has 100 slots. Its weekly average is 0 players and its highest point was 2. The highest average over the last 48 hours came at 08:00 UTC, with 1 players.
Where does Server WorldHosts.fun sit in the rankings?
In the top 35% of ranked servers, Server WorldHosts.fun holds #7,734 for player hours over the last seven days.
Tags and filters
What do Server WorldHosts.fun's tags indicate?
The game's server browser reads these tags from Server WorldHosts.fun: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Server WorldHosts.fun appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Server WorldHosts.fun among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is Server WorldHosts.fun, and is it up?
Server WorldHosts.fun is up and running as you read this. The uptime figure it gives suggests it restarted around 12 days 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
How well does Server WorldHosts.fun perform?
It averaged 30 server fps over the last 48 hours, and the lowest it got was 30. It reached a maximum of 47,358 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,916 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does Server WorldHosts.fun use?
On Linux, Server WorldHosts.fun runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does Server WorldHosts.fun use?
No region is published by Server WorldHosts.fun. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 213.152.43.100:28775.
Wipe schedule
What can you expect on wipe day on Server WorldHosts.fun?
At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What schedule does Server WorldHosts.fun follow for wipes?
With so few wipes on record for Server WorldHosts.fun, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 12 days 16 hours ago.
Connect
How can I connect to Server WorldHosts.fun?
Join by entering client.connect 213.152.43.100:28775 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://worldhosts.fun.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.