RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

4Netplayers Rust Server

213.202.226.109:28015 checked 1d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,901
top 72%
Last wipe12d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123421:0000:0004:0007:0011:0014:00

Hourly average and peak, UTC.

Server performance

01020304021:0000:0004:0007:0011:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
89/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
111/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
20/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
8/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
41/700

Quick answers

from the figures on this page

Server rules

What settings does 4Netplayers Rust Server run?

There is no gather rate in the name 4Netplayers Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on 4Netplayers Rust Server?

A procedural map, size 3,000 with seed 1234567890, generated by the game, is what 4Netplayers Rust Server runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on 4Netplayers Rust Server?

At present, 4Netplayers Rust Server is offline and its last appearance was 29 hours ago. Averaged over the last week, the player count is 0.

Where does 4Netplayers Rust Server sit in the rankings?

In the top 72% of ranked servers, 4Netplayers Rust Server holds #15,901 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on 4Netplayers Rust Server?

What the game's server browser gets from 4Netplayers Rust Server is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does 4Netplayers Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include 4Netplayers Rust Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is 4Netplayers Rust Server, and is it up?

No sign of 4Netplayers Rust Server at present: it was last seen 29 hours ago. It reports an uptime that puts the last restart at roughly 4 days 7 hours ago. Across the last 7 full days, 159 of 168 hours were online, which is 95%. The first time Rust Zerg Life saw it was on 2 October 2026.

Is 4Netplayers Rust Server smooth to play on?

Server fps held an average of 29 for the last 48 hours, with a minimum of 28. It reached a maximum of 45,406 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,364 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167231 is what 4Netplayers Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of 4Netplayers Rust Server?

From 4Netplayers Rust Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 213.202.226.109:28015.

Wipe cycle

What schedule does 4Netplayers Rust Server follow for wipes?

The record of 4Netplayers Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 12 days 2 hours ago.

Join the server

What steps do I take to join 4Netplayers Rust Server?

Enter client.connect 213.202.226.109:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.