RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Rust Testserver [DEV MODE]

213.244.62.17:28015 checked 30d ago

moddedoxide
Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,043
no region published
Last wipe31d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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77/700

Quick answers

from the figures on this page

Server rules

What settings does Rust Testserver [DEV MODE] run?

There is no gather rate in the name Rust Testserver [DEV MODE]. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on Rust Testserver [DEV MODE]?

The game generates the procedural map Rust Testserver [DEV MODE] runs.

Population

How full is Rust Testserver [DEV MODE]?

The server Rust Testserver [DEV MODE] is currently offline; it was last seen 30 days 22 hours ago.

What position does Rust Testserver [DEV MODE] hold in the server rankings?

In the top – of ranked servers, Rust Testserver [DEV MODE] holds #13,043 for player hours over the last seven days.

Tags and filters

What do Rust Testserver [DEV MODE]'s tags indicate?

For the game's server browser, Rust Testserver [DEV MODE] publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Rust Testserver [DEV MODE] appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Rust Testserver [DEV MODE]: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

How reliable is Rust Testserver [DEV MODE], and is it up?

No sign of Rust Testserver [DEV MODE] at present: it was last seen 30 days 22 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What version is Rust Testserver [DEV MODE] using?

On Windows, Rust Testserver [DEV MODE] runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Rust Testserver [DEV MODE]?

No region is published by Rust Testserver [DEV MODE]. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 213.244.62.17:28015.

Wipe schedule

When does Rust Testserver [DEV MODE] wipe?

With so few wipes on record for Rust Testserver [DEV MODE], its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 31 days 11 hours ago.

Connect

How can I connect to Rust Testserver [DEV MODE]?

You can join by opening the console with F1 and typing client.connect 213.244.62.17:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs163794
Build The game build is 163794.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.