Rust Defensive Telemetry Lab
216.146.25.53:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Rust Defensive Telemetry Lab run?
No gather rate appears in the name Rust Defensive Telemetry Lab. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Rust Defensive Telemetry Lab?
The game generates the procedural map Rust Defensive Telemetry Lab runs.
Population
What is the population like on Rust Defensive Telemetry Lab?
Last seen 17 hours ago, Rust Defensive Telemetry Lab is offline at the moment. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 1 players.
What is Rust Defensive Telemetry Lab's ranking?
For player hours over the last week, Rust Defensive Telemetry Lab is #7,633, which puts it in the top 34% of all ranked servers.
Tags and filters
What do Rust Defensive Telemetry Lab's tags indicate?
The game's server browser reads these tags from Rust Defensive Telemetry Lab: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover Rust Defensive Telemetry Lab?
These Rust Zerg Life lists include Rust Defensive Telemetry Lab: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the uptime and reliability of Rust Defensive Telemetry Lab?
No sign of Rust Defensive Telemetry Lab at present: it was last seen 17 hours ago. Across the last 2 full days, 19 of 48 hours were online, which is 40%. Its first appearance in Rust Zerg Life records is 11 October 2026.
Which Rust build does Rust Defensive Telemetry Lab use?
The server Rust Defensive Telemetry Lab runs Rust network protocol 2634 and build 167398 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Rust Defensive Telemetry Lab?
From Rust Defensive Telemetry Lab, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 216.146.25.53:28015.
Wipe cycle
What schedule does Rust Defensive Telemetry Lab follow for wipes?
So few of Rust Defensive Telemetry Lab's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 3 days 2 hours ago.
Join the server
How can I connect to Rust Defensive Telemetry Lab?
Join by entering client.connect 216.146.25.53:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.