RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]

216.39.240.13:28029 checked 10m ago

50x weekly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/101 troops
7-day average1
peak 5
Rank#3,416
top 15%
Last wipe5d ago
weekly schedule
Next wipe · H-hour1d 8h
Fri 16 Oct, 13:54 UTC

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 13:54 UTC, in 1d 8h. Every Friday at 13:54 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak5
players, last three wipes
crowd held67%
else halves by day 1

Coming wipes

1d 8hFri 16 Oct, 13:54 UTC
8d 8hFri 23 Oct, 13:54 UTC
15d 8hFri 30 Oct, 13:54 UTC
21d 13hThu 5 Nov, 19:00 UTCFW
22d 8hFri 6 Nov, 13:54 UTC
29d 8hFri 13 Nov, 13:54 UTC
36d 8hFri 20 Nov, 13:54 UTC
43d 8hFri 27 Nov, 13:54 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:54 UTC5d ago 5 – running 1
Thu 1 Oct, 18:06 UTC FW13d ago 4 held half 7.8 days 2
Fri 25 Sep, 15:16 UTC19d ago 7 halved by day 1 6.1 days 2
Fri 18 Sep, 14:05 UTC26d ago 4 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
[SEA] CrustyRusty | 10x PvE EA · groups of 8+ · 10x · weekly · 5 on average
7/50
No limit8 · game default
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr EU · groups of 8+ · 100000x · weekly · 5 on average
2/101
No limit8 · game default
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100000x · weekly · 4 on average
5/101
No limit8 · game default
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS NA · groups of 8+ · 1e+06x · weekly · 4 on average
2/100
No limit8 · game default
RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 100x · weekly · 3 on average
0/101
No limit8 · game default
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] groups of 8+ · 1000x · weekly · 2 on average
0/101

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] goes by 50x gather, as its name says. That is the game's default: groups of up to 8 players. roleplay is its mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Which map is active on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The game generates the procedural map of size 4,500 on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] with seed 1591297220. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: fantomasx.

Population

What is the population like on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Right now, 0 players are on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], which has 101 slots. Averaging 1 players over seven days, it peaked at 5. In the last two days, the peak hour was 08:00 UTC, with an average of 2 players.

What position does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?

For player hours over the last week, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is #3,416, which puts it in the top 15% of all ranked servers.

Lists and tags

How should you read the tags on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

What the game's server browser gets from RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is this tag list: gmrust (Game mode): Standard survival gameplay; mp101 (Max players): It holds 101 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^w (Weekly): A weekly wipe cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

These Rust Zerg Life lists include RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]: Rust servers with a gather rate above 10x, Modded Rust servers for clans and zergs, Best Rust PvE servers, Rust server list for clans and zergs and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

About the server

How reliable is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree], and is it up?

Right now, RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] is online. It reports an uptime that puts the last restart at roughly 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] perform?

It averaged 29 server fps over the last 48 hours, and the lowest it got was 17. It reached a maximum of 141,831 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,765 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] on?

The server RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] runs Rust network protocol 2634 and build 167781 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] use?

No region is published by RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 216.39.240.13:28029.

Wipe days

What can you expect on wipe day on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

The average peak for its recent wipes was 5 players. The crowd on the latest wipe peaked 41 hours in. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. Otherwise, it slipped below half by day 1.

How often does RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] wipe, and on what days?

Wipes on RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree] happen every Friday at 13:54 UTC. On Friday 16 October at 13:54 UTC its next wipe is expected. 5 days 15 hours ago is when its present world was created. The tags list a wipe schedule of once a week.

Connect

How can I connect to RustGamingNation 50x PvE [Events|Purge|Zombies|SkillTree]?

Join by entering client.connect 216.39.240.13:28029 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2634,^z,^y,^w,^r,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp101
Max players It holds 101 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.