[TEST] Dev Server
217.154.121.4:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:54 UTC11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:09 UTC FW12d ago | 1 | – | 1 days | 0 |
| Wed 30 Sep, 19:07 UTC13d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does [TEST] Dev Server run?
No gather rate appears in the name [TEST] Dev Server. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.
Population
How many players are on [TEST] Dev Server?
The server [TEST] Dev Server is currently at 0 players out of 50 slots. Its weekly average is 0 players and its highest point was 1.
What position does [TEST] Dev Server hold in the server rankings?
In the top 71% of ranked servers, [TEST] Dev Server holds #15,792 for player hours over the last seven days.
Tags and filters
How should you read the tags on [TEST] Dev Server?
For the game's server browser, [TEST] Dev Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): It runs build 166494; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover [TEST] Dev Server?
These Rust Zerg Life lists include [TEST] Dev Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is [TEST] Dev Server, and is it up?
You can join [TEST] Dev Server now: it is online. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 30 September 2026.
What version is [TEST] Dev Server using?
Rust network protocol 2634 and build 166494 is what [TEST] Dev Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of [TEST] Dev Server?
No region is published by [TEST] Dev Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 217.154.121.4:28015.
Wipe days
What can you expect on wipe day on [TEST] Dev Server?
The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 0 hours in.
What schedule does [TEST] Dev Server follow for wipes?
[TEST] Dev Server wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 11 days 7 hours ago is when its present world was created.
How to join
What steps do I take to join [TEST] Dev Server?
Enter client.connect 217.154.121.4:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.