Lost Vikings Test Server
217.212.193.137:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Lost Vikings Test Server?
You will not find a gather rate in the name Lost Vikings Test Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on Lost Vikings Test Server?
A procedural map, size 4,250 with seed 547515507, generated by the game, is what Lost Vikings Test Server runs. Same size and seed, same map: RustMaps shows it from this page.
Population
What is the population like on Lost Vikings Test Server?
The server Lost Vikings Test Server is currently at 0 players out of 50 slots. Averaged over the last week, the player count is 0.
Where does Lost Vikings Test Server sit in the rankings?
In the top 72% of ranked servers, Lost Vikings Test Server holds #15,867 for player hours over the last seven days.
Tags and filters
What do Lost Vikings Test Server's tags indicate?
For the game's server browser, Lost Vikings Test Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): It runs build 160556; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Lost Vikings Test Server?
These Rust Zerg Life lists include Lost Vikings Test Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
Is Lost Vikings Test Server currently online and stable?
You can join Lost Vikings Test Server now: it is online. The uptime figure it gives suggests it restarted around 5 days ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on Lost Vikings Test Server?
Over the past 48 hours, server fps averaged 51 and never dropped below 34. The world held as many as 101,948 entities, including buildings, deployables and everything else. Memory use peaked at 3,847 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does Lost Vikings Test Server use?
On Linux, Lost Vikings Test Server runs Rust network protocol 2632 and build 160556. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Lost Vikings Test Server?
There is no region published by Lost Vikings Test Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 217.212.193.137:28015.
Wipe cycle
What schedule does Lost Vikings Test Server follow for wipes?
So few of Lost Vikings Test Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 65 days ago.
Connect
How can I connect to Lost Vikings Test Server?
Join by entering client.connect 217.212.193.137:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp50
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.