RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Rip_Was Test Server

217.235.33.249:28015 checked 26d ago

moddedoxide
Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#13,264
no region published
Last wipe36d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does Rip_Was Test Server run?

You will not find a gather rate in the name Rip_Was Test Server. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on Rip_Was Test Server?

The game generates the procedural map Rip_Was Test Server runs.

Population

How full is Rip_Was Test Server?

Last seen 26 days 21 hours ago, Rip_Was Test Server is offline at the moment.

What is Rip_Was Test Server's ranking?

In the top – of ranked servers, Rip_Was Test Server holds #13,264 for player hours over the last seven days.

Tags and filters

What do Rip_Was Test Server's tags indicate?

What the game's server browser gets from Rip_Was Test Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Rip_Was Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Rip_Was Test Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

Is Rip_Was Test Server currently online and stable?

No sign of Rip_Was Test Server at present: it was last seen 26 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What Rust version is Rip_Was Test Server on?

Rust network protocol 2633 and build 163207 is what Rip_Was Test Server runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Rip_Was Test Server?

No region is published by Rip_Was Test Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 217.235.33.249:28015.

Wipe schedule

How often does Rip_Was Test Server wipe, and on what days?

With so few wipes on record for Rip_Was Test Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 36 days 1 hours ago is when its present world was created.

Connect

What is the process to join Rip_Was Test Server?

You can join by opening the console with F1 and typing client.connect 217.235.33.249:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.