RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Snow_Build

217.60.245.30:28018 checked 13m ago

moddedoxide
Deploy
Zerg meter1%light
1/150 troops
7-day average0
peak 1
Rank#15,359
top 70%
Last wipe54d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75104:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Snow_Build?

There is no gather rate in the name Snow_Build. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is off: VAC, from Valve.

What is the map on Snow_Build?

A procedural map, size 3,500 with seed 1337, generated by the game, is what Snow_Build runs. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Server population

How full is Snow_Build?

The server Snow_Build is currently at 1 players out of 150 slots. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 05:00 UTC, when it averaged 0 players.

Where does Snow_Build sit in the rankings?

For player hours over the last week, Snow_Build is #15,359, which puts it in the top 70% of all ranked servers.

Tags and filters

How should you read the tags on Snow_Build?

For the game's server browser, Snow_Build publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): It runs build 140534; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Snow_Build appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Snow_Build: Modded Rust servers for clans and zergs and Rust build and creative servers. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server info

Is Snow_Build currently online and stable?

Right now, Snow_Build is online. Based on the uptime it reports, the last restart was about 53 minutes ago. The first time Rust Zerg Life saw it was on 17 October 2026.

Is Snow_Build smooth to play on?

Over the past 48 hours, server fps averaged 25 and never dropped below 25. The world held as many as 1,608 entities, including buildings, deployables and everything else. The maximum memory it used was 860 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Snow_Build use?

On Linux, Snow_Build runs Rust network protocol 2617 and build 140534. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Snow_Build?

There is no region published by Snow_Build. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 217.60.245.30:28018.

Wipe days

How often does Snow_Build wipe, and on what days?

The record of Snow_Build's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 54 days 4 hours ago.

Connect

What is the process to join Snow_Build?

Enter client.connect 217.60.245.30:28018 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://free-rust.pro.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp150
Max players The server has 150 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2617
Protocol To join, your game must match protocol 2617.
cs140534
Build It runs build 140534.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.