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Deployment dossierOffline

MoonRust [261 Devblog]

217.87.231.46:28015 checked 8d ago

modded
Deploy
Zerg meter0%empty
0/25 troops
7-day average0
peak –
Rank#15,962
top 71%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:37 UTC10d ago 0 – running 0
Fri 2 Oct, 15:39 UTC11d ago 0 – 0.8 days 0
Fri 2 Oct, 07:07 UTC12d ago 0 – 0.4 days 0
Thu 1 Oct, 06:34 UTC13d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 128 on average
80/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
80/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
23/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
8/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
20/700

Quick answers

from the figures on this page

Server rules

What settings does MoonRust [261 Devblog] run?

There is no gather rate in the name MoonRust [261 Devblog]. A group limit is not published for it. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Anti-cheat is on: VAC, from Valve.

What is the map on MoonRust [261 Devblog]?

A procedural map, generated by the game, is what MoonRust [261 Devblog] runs.

Population

What is the population like on MoonRust [261 Devblog]?

Last seen 8 days 18 hours ago, MoonRust [261 Devblog] is offline at the moment.

What is MoonRust [261 Devblog]'s ranking?

For player hours over the last week, MoonRust [261 Devblog] is #15,962, which puts it in the top 71% of all ranked servers.

Tags and filters

What is the meaning of the tags on MoonRust [261 Devblog]?

For the game's server browser, MoonRust [261 Devblog] publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp25 (Max players): It holds 25 players; v2332 (Protocol): You'll need protocol 2332 on your game to join; ptrak (Networking): The network layer is RakNet, which is standard; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Modded category: the game is altered by plugins or settings; h955eb6e7 (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set; stok (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover MoonRust [261 Devblog]?

Modded Rust servers for clans and zergs: that is where you will find MoonRust [261 Devblog] among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 2 weeks.

Server details

How reliable is MoonRust [261 Devblog], and is it up?

No sign of MoonRust [261 Devblog] at present: it was last seen 8 days 18 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 30 September 2026.

What version is MoonRust [261 Devblog] using?

Rust network protocol 2332 is what MoonRust [261 Devblog] runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does MoonRust [261 Devblog] use?

From MoonRust [261 Devblog], no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 217.87.231.46:28015.

Wipe days

What can you expect on wipe day on MoonRust [261 Devblog]?

The average peak for its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does MoonRust [261 Devblog] wipe, and on what days?

MoonRust [261 Devblog] wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 10 days 21 hours ago.

How to join

What is the process to join MoonRust [261 Devblog]?

You can join by opening the console with F1 and typing client.connect 217.87.231.46:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp25,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust mode.
mp25
Max players It holds 25 players.
v2332
Protocol You'll need protocol 2332 on your game to join.
ptrak
Networking The network layer is RakNet, which is standard.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded Modded category: the game is altered by plugins or settings.

Other

h955eb6e7
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.
stok
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.