MORU RustServer s1
220.158.16.162:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:48 UTC FW12d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on MORU RustServer s1 when it comes to rules and settings?
You will not find a gather rate in the name MORU RustServer s1. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is on: VAC, from Valve.
Which map is active on MORU RustServer s1?
A procedural map, size 4,500 with seed 19686, generated by the game, is what MORU RustServer s1 runs. Same size and seed, same map: RustMaps shows it from this page. Under map name you will find: Custom Map.
Player count
What is the population like on MORU RustServer s1?
MORU RustServer s1 has 0 of its 50 slots filled right now. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 1 players.
Where does MORU RustServer s1 sit in the rankings?
In the top 22% of ranked servers, MORU RustServer s1 holds #4,896 for player hours over the last seven days.
Lists and tags
How should you read the tags on MORU RustServer s1?
What the game's server browser gets from MORU RustServer s1 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover MORU RustServer s1?
The Rust Zerg Life lists that include MORU RustServer s1 are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is MORU RustServer s1, and is it up?
You can join MORU RustServer s1 now: it is online. The uptime figure it gives suggests it restarted around 8 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is MORU RustServer s1 smooth to play on?
It averaged 115 server fps over the last 48 hours, and the lowest it got was 93. It reached a maximum of 87,150 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,616 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does MORU RustServer s1 use?
The server MORU RustServer s1 runs Rust network protocol 2634 and build 166494 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does MORU RustServer s1 use?
From MORU RustServer s1, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 220.158.16.162:28015.
Wipe schedule
What can you expect on wipe day on MORU RustServer s1?
Across its recent wipes, the busiest times averaged 2 players. 10 hours after the latest wipe, the crowd peaked.
When does MORU RustServer s1 wipe?
So few of MORU RustServer s1's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 12 days ago.
Join the server
What steps do I take to join MORU RustServer s1?
You can join by opening the console with F1 and typing client.connect 220.158.16.162:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.