ER Test server 1
23.109.46.105:25648 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 17:45 UTC21h ago | – | – | running | 0 |
| Fri 9 Oct, 09:05 UTC5d ago | 0 | – | 4.4 days | 0 |
| Wed 7 Oct, 18:17 UTC6d ago | 0 | – | 1.6 days | 0 |
| Mon 5 Oct, 22:31 UTC8d ago | 0 | – | 1.8 days | 0 |
| Sun 4 Oct, 20:23 UTC9d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 12:17 UTC10d ago | 2 | – | 0.3 days | 0 |
| Fri 2 Oct, 13:51 UTC12d ago | 1 | – | 1.9 days | 0 |
| Thu 1 Oct, 20:34 UTC FW12d ago | 1 | – | 0.7 days | 0 |
| Wed 30 Sep, 22:06 UTC13d ago | 1 | – | 0.9 days | 1 |
| Tue 29 Sep, 20:08 UTC14d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on ER Test server 1 when it comes to rules and settings?
No gather rate appears in the name ER Test server 1. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is active on ER Test server 1?
Size 4,500, seed 1, generated by the game: the procedural map on ER Test server 1. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.
Population
How many players are on ER Test server 1?
ER Test server 1 has 0 of its 500 slots filled right now. Averaged over the last week, the player count is 0.
What is ER Test server 1's ranking?
In the top 72% of ranked servers, ER Test server 1 holds #15,915 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on ER Test server 1?
What the game's server browser gets from ER Test server 1 is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does ER Test server 1 appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find ER Test server 1 among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
What is the uptime and reliability of ER Test server 1?
Right now, ER Test server 1 is online. The uptime figure it gives suggests it restarted around 11 hours ago. Over the last 7 full days, uptime was 65%: 109 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.
What is the performance like on ER Test server 1?
It averaged 232 server fps over the last 48 hours, and the lowest it got was 70. The world held as many as 193,086 entities, including buildings, deployables and everything else. Memory use peaked at 3,289 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does ER Test server 1 use?
The server ER Test server 1 runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does ER Test server 1 use?
From ER Test server 1, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 23.109.46.105:25648.
Wipe schedule
What can you expect on wipe day on ER Test server 1?
At their busiest, its recent wipes drew an average of 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does ER Test server 1 wipe, and on what days?
ER Test server 1 wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 21 hours ago.
Join the server
What steps do I take to join ER Test server 1?
Join by entering client.connect 23.109.46.105:25648 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.