RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

EU 23.111.240.211:28310 checked 10m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 2
Rank#5,242
top 24% · #1670 in EU
Last wipe13d ago
monthly schedule
Next wipe · H-hour21d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers, top 59% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

wipe-day peak5
players, last three wipes

Coming wipes

21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:52 UTC FW13d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 74 on average
50/200
No limit8 · game default
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average
80/150
Zergmax 12
YahRly PvE | Raidable Bases | Chill Community | Grave EU · groups of 12+ · monthly · 32 on average
41/100
No limit8 · game default
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing EU · groups of 8+ · monthly · 30 on average
24/200
Teams offteams disabled
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 29 on average
37/100
Zergmax 30
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 28 on average
31/200

Quick answers

from the figures on this page

Map and rules

What is the setup on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases when it comes to rules and settings?

You will not find a gather rate in the name [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases. Up to 8 players can group, which is the game's default. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

Which map is active on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The game generates the procedural map of size 4,500 on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases with seed 524973656. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Hollandia.

Population

How full is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases has 0 of its 50 slots filled right now. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 1 players.

What is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases's ranking?

For player hours in the last week, [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases ranks #5,242 overall and #1,670 in Europe, placing it in the top 24% of ranked servers.

Lists and tags

What is the meaning of the tags on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

The game's server browser reads these tags from [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167231 (Build): The game build is 167231; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): In the server browser this one sits under Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

These Rust Zerg Life lists include [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases: EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers. Under these filters it shows on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server info

Is [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases currently online and stable?

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases is up and running as you read this. It reports an uptime that puts the last restart at roughly 23 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Server fps held an average of 58 for the last 48 hours, with a minimum of 7. It reached a maximum of 93,538 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,002 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases use?

The server [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases runs Rust network protocol 2634 and build 167231 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases use?

The EU tag is what [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 23.111.240.211:28310.

Wipe days

What can you expect on wipe day on [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Across its recent wipes, the busiest times averaged 5 players. 1 hours after the latest wipe, the crowd peaked.

How often does [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases wipe, and on what days?

The force wipe is the only wipe for [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 13 days 3 hours ago. Monthly wipes are listed in its tags.

Connect

What is the process to join [EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases?

Join by entering client.connect 23.111.240.211:28310 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/eTfVDU7xPC.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167231
Build The game build is 167231.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.