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Deployment dossierOnline

[PvE] Relic Europe | No Killing | No Raiding | No Decay

EU 64.40.9.219:28017 checked 7m ago

monthly wipes moddedoxidepve
Deploy
Zerg meter13%light
26/200 troops
7-day average28
peak 53
Rank#639
top 3% · #266 in EU
Last wipe13d ago
monthly schedule
Next wipe · H-hour21d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
02040608022:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 3% of all ranked servers, top 9% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

wipe-day peak64
players, last three wipes

Coming wipes

21d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 64, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW13d ago 64 – running 13

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 74 on average
46/200
No limit8 · game default
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average
73/150
Zergmax 12
YahRly PvE | Raidable Bases | Chill Community | Grave EU · groups of 12+ · monthly · 32 on average
40/100
No limit8 · game default
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing EU · groups of 8+ · monthly · 30 on average
22/200
Teams offteams disabled
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 29 on average
39/100
Zergmax 15
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 23 on average
15/140

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

You will not find a gather rate in the name [PvE] Relic Europe | No Killing | No Raiding | No Decay. 30 players is the most a group can hold. roleplay is the game mode, roleplay rules with towns and jobs. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Size 4,500, seed 1722427781, generated by the game: the procedural map on [PvE] Relic Europe | No Killing | No Raiding | No Decay. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

What is the population like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Right now, 26 players are on [PvE] Relic Europe | No Killing | No Raiding | No Decay, which has 200 slots. Averaging 28 players over seven days, it peaked at 53. The highest average over the last 48 hours came at 18:00 UTC, with 50 players.

What is [PvE] Relic Europe | No Killing | No Raiding | No Decay's ranking?

With a global rank of #639 for player hours over the last week, [PvE] Relic Europe | No Killing | No Raiding | No Decay is #266 in Europe and in the top 3% of ranked servers.

Tags and filters

Who manages [PvE] Relic Europe | No Killing | No Raiding | No Decay?

The same operator most likely runs [PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track, as they all publish a relicpve.com hostname.

What do [PvE] Relic Europe | No Killing | No Raiding | No Decay's tags indicate?

The game's server browser reads these tags from [PvE] Relic Europe | No Killing | No Raiding | No Decay: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): Capacity: 200; ts30 (Group limit): The maximum team size is 30; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Player combat is off; the world provides the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover [PvE] Relic Europe | No Killing | No Raiding | No Decay?

These Rust Zerg Life lists include [PvE] Relic Europe | No Killing | No Raiding | No Decay: EU Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust server list for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.

Server info

What is the uptime and reliability of [PvE] Relic Europe | No Killing | No Raiding | No Decay?

[PvE] Relic Europe | No Killing | No Raiding | No Decay is up and running as you read this. The uptime figure it gives suggests it restarted around 2 days 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

It averaged 59 server fps over the last 48 hours, and the lowest it got was 17. The world held as many as 238,628 entities, including buildings, deployables and everything else. At its highest, memory usage hit 10,483 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?

Rust network protocol 2634 and build 167398 is what [PvE] Relic Europe | No Killing | No Raiding | No Decay runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find [PvE] Relic Europe | No Killing | No Raiding | No Decay?

In Europe, [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 64.40.9.219:28017.

Wipe cycle

What happens on wipe day on [PvE] Relic Europe | No Killing | No Raiding | No Decay?

At their busiest, its recent wipes drew an average of 64 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak.

When does [PvE] Relic Europe | No Killing | No Raiding | No Decay wipe?

The force wipe is the only wipe for [PvE] Relic Europe | No Killing | No Raiding | No Decay, coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 13 days 3 hours ago. Its tags publish a wipe schedule of once a month.

Connect

How can I connect to [PvE] Relic Europe | No Killing | No Raiding | No Decay?

Join by entering client.connect 64.40.9.219:28017 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://relicpve.com.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^r,EU,^p,gmrust,cs167398,ts30,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp200
Max players Capacity: 200.
ts30
Group limit The maximum team size is 30.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE Player combat is off; the world provides the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.