DodoLink Rust
23.175.41.6:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on DodoLink Rust?
No gather rate appears in the name DodoLink Rust. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on DodoLink Rust?
A procedural map, size 3,500 with seed 848213, generated by the game, is what DodoLink Rust runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
What is the population like on DodoLink Rust?
The server DodoLink Rust is currently at 0 players out of 60 slots. Averaged over the last week, the player count is 0.
Where does DodoLink Rust sit in the rankings?
For player hours over the last week, DodoLink Rust is #15,956, which puts it in the top 71% of all ranked servers.
Server tags
What is the meaning of the tags on DodoLink Rust?
For the game's server browser, DodoLink Rust publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp60 (Max players): It holds 60 players; ts8 (Group limit): This uses the standard team limit of 8; v2631 (Protocol): Protocol 2631—only players on that version can get in; cs158240 (Build): It runs build 158240; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover DodoLink Rust?
These Rust Zerg Life lists include DodoLink Rust: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
What is the uptime and reliability of DodoLink Rust?
DodoLink Rust is up and running as you read this. The uptime figure it gives suggests it restarted around 10 days 21 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
How well does DodoLink Rust perform?
Server fps held an average of 102 for the last 48 hours, with a minimum of 86. The world held as many as 70,128 entities, including buildings, deployables and everything else. The maximum memory it used was 4,143 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is DodoLink Rust using?
Rust network protocol 2631 and build 158240 is what DodoLink Rust runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of DodoLink Rust?
No region is published by DodoLink Rust. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 23.175.41.6:28015.
Wipe cycle
What schedule does DodoLink Rust follow for wipes?
So few of DodoLink Rust's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 71 days 23 hours ago is when its present world was created.
How to join
What steps do I take to join DodoLink Rust?
Enter client.connect 23.175.41.6:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp60,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp60
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.