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No limit8 · game default
Deployment dossierOffline

Snooker-efc

24.79.21.210:28015 checked 1h ago

moddedoxide
Deploy
Zerg meter6%light
1/17 troops
7-day average1
peak 1
Rank#5,738
top 26%
Last wipe6h ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75111:0015:0000:0014:0019:0023:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:06 UTC6h ago – – running 1
Sat 3 Oct, 10:39 UTC11d ago 1 – – 1
Wed 16 Sep, 13:58 UTC28d ago 1 held half 16.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 129 on average
26/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 109 on average
17/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
93/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 88 on average
4/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
5/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
12/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Snooker-efc?

You will not find a gather rate in the name Snooker-efc. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

What is the map on Snooker-efc?

A procedural map, generated by the game, is what Snooker-efc runs.

Server population

How full is Snooker-efc?

Last seen 1 hours ago, Snooker-efc is offline at the moment. Its weekly average is 1 players and its highest point was 1. In the last two days, the peak hour was 12:00 UTC, with an average of 1 players.

What position does Snooker-efc hold in the server rankings?

In the top 26% of ranked servers, Snooker-efc holds #5,738 for player hours over the last seven days.

Server tags

What is the meaning of the tags on Snooker-efc?

For the game's server browser, Snooker-efc publishes these tags: gmrust (Game mode): Standard survival gameplay; mp17 (Max players): Capacity: 17; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Snooker-efc appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Snooker-efc: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

About the server

What is the uptime and reliability of Snooker-efc?

No sign of Snooker-efc at present: it was last seen 1 hours ago. Over the last 7 full days, uptime was 21%: 36 hours up out of 168. Rust Zerg Life has been tracking it since 13 September 2026.

What version is Snooker-efc using?

Rust network protocol 2634 and build 166652 is what Snooker-efc runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Snooker-efc?

There is no region published by Snooker-efc. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 24.79.21.210:28015.

Wipe cycle

What happens on wipe day on Snooker-efc?

The average peak for its recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does Snooker-efc wipe, and on what days?

Snooker-efc wipes without a set pattern, so there is no upcoming wipe to forecast. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 6 hours ago is when its present world was created.

Join the server

What is the process to join Snooker-efc?

You can join by opening the console with F1 and typing client.connect 24.79.21.210:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp17,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp17
Max players Capacity: 17.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.