InDev|MakeFun
31.43.151.33:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 11:19 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on InDev|MakeFun when it comes to rules and settings?
You will not find a gather rate in the name InDev|MakeFun. The group cap is 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on InDev|MakeFun?
The game generates the procedural map InDev|MakeFun runs.
Server population
What is the population like on InDev|MakeFun?
InDev|MakeFun has 0 of its 15 slots filled right now. The seven-day average is 0 players, with a peak of 1.
Where does InDev|MakeFun sit in the rankings?
For player hours over the last week, InDev|MakeFun is #9,838, which puts it in the top 44% of all ranked servers.
Tags and filters
How should you read the tags on InDev|MakeFun?
What the game's server browser gets from InDev|MakeFun is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp15 (Max players): Capacity: 15; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166586 (Build): Build number: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover InDev|MakeFun?
Modded Rust servers for clans and zergs: that is where you will find InDev|MakeFun among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is InDev|MakeFun, and is it up?
InDev|MakeFun is up and running as you read this. It was up 72% of the time across the last 7 full days: 121 of 168 hours. The first time Rust Zerg Life saw it was on 2 October 2026.
Which Rust build does InDev|MakeFun use?
Rust network protocol 2634 and build 166586 is what InDev|MakeFun runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find InDev|MakeFun?
From InDev|MakeFun, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 31.43.151.33:28015.
Wipe cycle
What can you expect on wipe day on InDev|MakeFun?
Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak.
What schedule does InDev|MakeFun follow for wipes?
With so few wipes on record for InDev|MakeFun, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 10 days 21 hours ago.
Connect
What is the process to join InDev|MakeFun?
Enter client.connect 31.43.151.33:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y
Game
gmrust
mp15
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.