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Zergmax 50
Deployment dossierOnline

Hat's Server 2

37.148.220.87:28018 checked 14m ago

moddedcarbon
Deploy
Troops now0/ ?
players now
7-day average0
peak –
Rank#15,956
top 71%
Last wipe15d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.4 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepTue 15 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 00:10 UTC15d ago 2 – running 0
Tue 15 Sep, 11:47 UTC28d ago 1 halved by day 1 13.5 days 0
Mon 14 Sep, 04:29 UTC30d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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93/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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18/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Hat's Server 2?

You will not find a gather rate in the name Hat's Server 2. 50 players is the most a group can hold. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC, Valve's anti-cheat, is switched on.

Which map is active on Hat's Server 2?

A procedural map, size 4,750 with seed 1337, generated by the game, is what Hat's Server 2 runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.

Server population

How many players are on Hat's Server 2?

The current count for Hat's Server 2 is 0 players. Averaged over the last week, the player count is 0.

Where does Hat's Server 2 sit in the rankings?

For player hours over the last week, Hat's Server 2 is #15,956, which puts it in the top 71% of all ranked servers.

Tags and filters

What is the meaning of the tags on Hat's Server 2?

What the game's server browser gets from Hat's Server 2 is this tag list: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Capacity: 0; ts50 (Group limit): The maximum team size is 50; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165977 (Build): Build number: 165977; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Hat's Server 2 appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Hat's Server 2 are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

Is Hat's Server 2 currently online and stable?

Right now, Hat's Server 2 is online. Based on the uptime it reports, the last restart was about 15 days 3 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does Hat's Server 2 perform?

Over the past 48 hours, server fps averaged 40 and never dropped below 39. It reached a maximum of 186,283 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 7,277 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is Hat's Server 2 using?

Rust network protocol 2633 and build 165977 is what Hat's Server 2 runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Hat's Server 2?

From Hat's Server 2, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 37.148.220.87:28018.

Wipe schedule

What happens on wipe day on Hat's Server 2?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

How often does Hat's Server 2 wipe, and on what days?

No next wipe can be predicted for Hat's Server 2 because it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 15 days 5 hours ago is when its present world was created.

Connect

What is the process to join Hat's Server 2?

You can join by opening the console with F1 and typing client.connect 37.148.220.87:28018. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165977,ts50,^z,^y

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players Capacity: 0.
ts50
Group limit The maximum team size is 50.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165977
Build Build number: 165977.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.