Hat's Plugin Development
37.148.220.87:28039 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:26 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Hat's Plugin Development run?
You will not find a gather rate in the name Hat's Plugin Development. The most a group can hold is 50 players. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched off.
Which map is active on Hat's Plugin Development?
Size 1,000, seed 1, generated by the game: the procedural map on Hat's Plugin Development. From this page, RustMaps can show it: size and seed produce the same map each time.
Player count
What is the population like on Hat's Plugin Development?
At this moment, Hat's Plugin Development is showing 0 players. Its seven-day average stands at 0 players.
What position does Hat's Plugin Development hold in the server rankings?
In the top 71% of ranked servers, Hat's Plugin Development holds #15,961 for player hours over the last seven days.
Lists and tags
How should you read the tags on Hat's Plugin Development?
The game's server browser reads these tags from Hat's Plugin Development: gmrust (Game mode): Survival in the standard Rust mode; mp0 (Max players): It holds 0 players; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Hat's Plugin Development appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Hat's Plugin Development among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
What is the uptime and reliability of Hat's Plugin Development?
Hat's Plugin Development is up and running as you read this. It reports an uptime that puts the last restart at roughly 9 days 7 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 13 September 2026.
Is Hat's Plugin Development smooth to play on?
Server fps held an average of 40 for the last 48 hours, with a minimum of 40. It reached a maximum of 4,151 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 912 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What version is Hat's Plugin Development using?
On Linux, Hat's Plugin Development runs Rust network protocol 2634 and build 166652. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Hat's Plugin Development?
From Hat's Plugin Development, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 37.148.220.87:28039.
Wipe schedule
What can you expect on wipe day on Hat's Plugin Development?
The average peak for its recent wipes was 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
When does Hat's Plugin Development wipe?
So few of Hat's Plugin Development's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 9 days 9 hours ago is when its present world was created.
How to join
How can I connect to Hat's Plugin Development?
Join by entering client.connect 37.148.220.87:28039 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts50,^o^z
Game
gmrust
mp0
ts50
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.