Q1 - Aim Training / Matchmaking / Facechecks - EU Main
37.60.224.119:30115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on Q1 - Aim Training / Matchmaking / Facechecks - EU Main when it comes to rules and settings?
There is no gather rate in the name Q1 - Aim Training / Matchmaking / Facechecks - EU Main. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC is off, Valve's anti-cheat.
What is the map on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The game generates the procedural map of size 1,000 on Q1 - Aim Training / Matchmaking / Facechecks - EU Main with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
What is the population like on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
The server Q1 - Aim Training / Matchmaking / Facechecks - EU Main is currently at 0 players out of 16 slots. Its weekly average is 1 players and its highest point was 1. The busiest time in the last 48 hours was 09:00 UTC, when it averaged 1 players.
What position does Q1 - Aim Training / Matchmaking / Facechecks - EU Main hold in the server rankings?
For player hours over the last week, Q1 - Aim Training / Matchmaking / Facechecks - EU Main is #4,021, which puts it in the top 18% of all ranked servers.
Tags and filters
What is the meaning of the tags on Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
For the game's server browser, Q1 - Aim Training / Matchmaking / Facechecks - EU Main publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp16 (Max players): Capacity: 16; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Q1 - Aim Training / Matchmaking / Facechecks - EU Main appear in Rust Zerg Life lists?
EU Rust servers for clans, Best Rust aim training servers and Rust community servers for clans: that is where you will find Q1 - Aim Training / Matchmaking / Facechecks - EU Main among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
How reliable is Q1 - Aim Training / Matchmaking / Facechecks - EU Main, and is it up?
Right now, Q1 - Aim Training / Matchmaking / Facechecks - EU Main is online. Based on the uptime it reports, the last restart was about 10 days 13 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is Q1 - Aim Training / Matchmaking / Facechecks - EU Main smooth to play on?
It averaged 10 server fps over the last 48 hours, and the lowest it got was 9. The world held as many as 2,771 entities, including buildings, deployables and everything else. Memory use peaked at 838 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Q1 - Aim Training / Matchmaking / Facechecks - EU Main on?
The server Q1 - Aim Training / Matchmaking / Facechecks - EU Main runs Rust network protocol 2633 and build 163207 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Q1 - Aim Training / Matchmaking / Facechecks - EU Main use?
Without a region tag from Q1 - Aim Training / Matchmaking / Facechecks - EU Main, its name still points to Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 37.60.224.119:30115.
Wipe cycle
How often does Q1 - Aim Training / Matchmaking / Facechecks - EU Main wipe, and on what days?
So few of Q1 - Aim Training / Matchmaking / Facechecks - EU Main's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 39 days 14 hours ago is when its present world was created.
Connect
What is the process to join Q1 - Aim Training / Matchmaking / Facechecks - EU Main?
Join by entering client.connect 37.60.224.119:30115 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp16,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp16
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.