testing
38.130.121.58:28055 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 12:33 UTC2d ago | 1 | – | running | 0 |
| Sat 10 Oct, 15:45 UTC3d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does testing run?
You will not find a gather rate in the name testing. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.
Which map is active on testing?
A procedural map, generated by the game, is what testing runs.
Population
How full is testing?
Right now, 0 players are on testing, which has 10 slots. Averaging 0 players over seven days, it peaked at 1. The highest average over the last 48 hours came at 15:00 UTC, with 1 players.
What is testing's ranking?
In the top 44% of ranked servers, testing holds #9,783 for player hours over the last seven days.
Server tags
How should you read the tags on testing?
What the game's server browser gets from testing is this tag list: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover testing?
Modded Rust servers for clans and zergs: that is where you will find testing among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server info
What is the uptime and reliability of testing?
testing is up and running as you read this. Over the last 3 full days, uptime was 83%: 60 hours up out of 72. The first time Rust Zerg Life saw it was on 10 October 2026.
Which Rust build does testing use?
The server testing runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does testing use?
There is no region published by testing. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 38.130.121.58:28055.
Wipe days
What happens on wipe day on testing?
At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
What schedule does testing follow for wipes?
So few of testing's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 2 days 23 hours ago is when its present world was created.
How to join
What is the process to join testing?
You can join by opening the console with F1 and typing client.connect 38.130.121.58:28055. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.