RustDev release test (local only)
38.64.19.137:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does RustDev release test (local only) run?
No gather rate appears in the name RustDev release test (local only). That is the game's default: groups of up to 8 players. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on RustDev release test (local only)?
Generated by the game: the procedural map on RustDev release test (local only).
Population
How full is RustDev release test (local only)?
Last seen 4 days 23 hours ago, RustDev release test (local only) is offline at the moment. Its seven-day average stands at 0 players.
What is RustDev release test (local only)'s ranking?
In the top 72% of ranked servers, RustDev release test (local only) holds #15,912 for player hours over the last seven days.
Tags and filters
What do RustDev release test (local only)'s tags indicate?
For the game's server browser, RustDev release test (local only) publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does RustDev release test (local only) appear in Rust Zerg Life lists?
These Rust Zerg Life lists include RustDev release test (local only): Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
How reliable is RustDev release test (local only), and is it up?
No sign of RustDev release test (local only) at present: it was last seen 4 days 23 hours ago. It was up 7% of the time across the last 7 full days: 12 of 168 hours. Its first appearance in Rust Zerg Life records is 4 October 2026.
What version is RustDev release test (local only) using?
Rust network protocol 2634 and build 166652 is what RustDev release test (local only) runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of RustDev release test (local only)?
There is no region published by RustDev release test (local only). Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 38.64.19.137:28015.
Wipe cycle
How often does RustDev release test (local only) wipe, and on what days?
With so few wipes on record for RustDev release test (local only), its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 10 days 7 hours ago is when its present world was created.
How to join
How can I connect to RustDev release test (local only)?
You can join by opening the console with F1 and typing client.connect 38.64.19.137:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.