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No limit8 · game default
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RustDev staging test (local only)

38.64.19.137:28115 checked 10d ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,962
top 71%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does RustDev staging test (local only) run?

No gather rate appears in the name RustDev staging test (local only). The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

What is the map on RustDev staging test (local only)?

The game generates the procedural map RustDev staging test (local only) runs.

Population

How many players are on RustDev staging test (local only)?

The server RustDev staging test (local only) is currently offline; it was last seen 10 days 14 hours ago.

Where does RustDev staging test (local only) sit in the rankings?

In the top 71% of ranked servers, RustDev staging test (local only) holds #15,962 for player hours over the last seven days.

Server tags

How should you read the tags on RustDev staging test (local only)?

What the game's server browser gets from RustDev staging test (local only) is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166655 (Build): It runs build 166655; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover RustDev staging test (local only)?

Modded Rust servers for clans and zergs: that is where you will find RustDev staging test (local only) among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of RustDev staging test (local only)?

RustDev staging test (local only) is offline at the moment; the last time it was seen was 10 days 14 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 4 October 2026.

What version is RustDev staging test (local only) using?

Rust network protocol 2634 and build 166655 is what RustDev staging test (local only) runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of RustDev staging test (local only)?

From RustDev staging test (local only), no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 38.64.19.137:28115.

Wipe days

What schedule does RustDev staging test (local only) follow for wipes?

So few of RustDev staging test (local only)'s wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 10 days 15 hours ago is when its present world was created.

Join the server

What is the process to join RustDev staging test (local only)?

You can join by opening the console with F1 and typing client.connect 38.64.19.137:28115. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166655
Build It runs build 166655.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.