SpyExpeditions Development Server
45.175.115.201:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on SpyExpeditions Development Server when it comes to rules and settings?
No gather rate appears in the name SpyExpeditions Development Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on SpyExpeditions Development Server?
The game generates the procedural map SpyExpeditions Development Server runs.
Server population
How many players are on SpyExpeditions Development Server?
The server SpyExpeditions Development Server is currently offline; it was last seen 25 days 15 hours ago.
What is SpyExpeditions Development Server's ranking?
For player hours over the last week, SpyExpeditions Development Server is #15,415, which puts it in the top – of all ranked servers.
Lists and tags
What is the meaning of the tags on SpyExpeditions Development Server?
The game's server browser reads these tags from SpyExpeditions Development Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): It runs build 162929; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover SpyExpeditions Development Server?
The Rust Zerg Life lists that include SpyExpeditions Development Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server details
What is the uptime and reliability of SpyExpeditions Development Server?
No sign of SpyExpeditions Development Server at present: it was last seen 25 days 15 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 16 September 2026.
What Rust version is SpyExpeditions Development Server on?
The server SpyExpeditions Development Server runs Rust network protocol 2633 and build 162929 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of SpyExpeditions Development Server?
No region is published by SpyExpeditions Development Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 45.175.115.201:28015.
Wipe cycle
What schedule does SpyExpeditions Development Server follow for wipes?
With so few wipes on record for SpyExpeditions Development Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 40 days ago is when its present world was created.
How to join
What is the process to join SpyExpeditions Development Server?
Enter client.connect 45.175.115.201:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.