RUST ZERG LIFEClan war room · live
Unknownnot published
Deployment dossierOffline

My Rust Devblog 133 Server on Version 1051.72

45.187.111.216:28015 checked 1d ago

modded
Deploy
Zerg meter0%empty
0/1 troops
7-day average0
peak –
Rank#15,955
top 72%
Last wipe–
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
93/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
49/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on My Rust Devblog 133 Server on Version 1051.72?

No gather rate appears in the name My Rust Devblog 133 Server on Version 1051.72. A group limit is not published for it. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Modded: the game is changed by plugins or settings. VAC is off, Valve's anti-cheat.

What is the map on My Rust Devblog 133 Server on Version 1051.72?

The game generates the procedural map My Rust Devblog 133 Server on Version 1051.72 runs.

Player count

How many players are on My Rust Devblog 133 Server on Version 1051.72?

At present, My Rust Devblog 133 Server on Version 1051.72 is offline and its last appearance was 34 hours ago. Its seven-day average stands at 0 players.

Where does My Rust Devblog 133 Server on Version 1051.72 sit in the rankings?

For player hours over the last week, My Rust Devblog 133 Server on Version 1051.72 is #15,955, which puts it in the top 72% of all ranked servers.

Server tags

How should you read the tags on My Rust Devblog 133 Server on Version 1051.72?

For the game's server browser, My Rust Devblog 133 Server on Version 1051.72 publishes these tags: mp1 (Max players): Capacity: 1; v1806 (Protocol): You'll need protocol 1806 on your game to join; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The Modded listing means plugins or settings have changed the game; h815a96ff (Custom tag): A custom tag: set by the owner or a plugin, not by Facepunch. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does My Rust Devblog 133 Server on Version 1051.72 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded.

Server info

Is My Rust Devblog 133 Server on Version 1051.72 currently online and stable?

Currently offline, My Rust Devblog 133 Server on Version 1051.72 was last seen 34 hours ago. The first time Rust Zerg Life saw it was on 13 October 2026.

What version is My Rust Devblog 133 Server on Version 1051.72 using?

Rust network protocol 1806 is what My Rust Devblog 133 Server on Version 1051.72 runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does My Rust Devblog 133 Server on Version 1051.72 use?

No region is published by My Rust Devblog 133 Server on Version 1051.72. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 45.187.111.216:28015.

Wipe days

When does My Rust Devblog 133 Server on Version 1051.72 wipe?

With so few wipes on record for My Rust Devblog 133 Server on Version 1051.72, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server.

Join the server

What is the process to join My Rust Devblog 133 Server on Version 1051.72?

You can join by opening the console with F1 and typing client.connect 45.187.111.216:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players Capacity: 1.
v1806
Protocol You'll need protocol 1806 on your game to join.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded The Modded listing means plugins or settings have changed the game.

Other

h815a96ff
Custom tag A custom tag: set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.