RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

LocalDev

NA 45.48.132.9:28015 checked 10m ago

monthly wipes vanillamoddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average1
peak 1
Rank#7,353
top 33% · #1136 in NA
Last wipe17h ago
monthly schedule
Next wipe · H-hour17d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75106:0009:0012:0016:0019:0022:00Wiped Sun 18 Oct, 06:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 33% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 17d 19h. The force wipe · high confidence

Coming wipes

17d 19hThu 5 Nov, 19:00 UTCFW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 06:15 UTC17h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on LocalDev?

No gather rate appears in the name LocalDev. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on LocalDev?

A procedural map, generated by the game, is what LocalDev runs.

Server population

How full is LocalDev?

Right now, 0 players are on LocalDev, which has 10 slots. Averaging 1 players over seven days, it peaked at 1. The busiest time in the last 48 hours was 07:00 UTC, when it averaged 1 players.

What position does LocalDev hold in the server rankings?

For player hours in the last week, LocalDev ranks #7,353 overall and #1,136 in North America, placing it in the top 33% of ranked servers.

Lists and tags

What is the meaning of the tags on LocalDev?

For the game's server browser, LocalDev publishes these tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; NA (North America): North America is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does LocalDev appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include LocalDev are Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

About the server

What is the uptime and reliability of LocalDev?

You can join LocalDev now: it is online. The first time Rust Zerg Life saw it was on 18 October 2026.

Which Rust build does LocalDev use?

The server LocalDev runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does LocalDev use?

The NA tag is what LocalDev uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 45.48.132.9:28015.

Wipe days

When does LocalDev wipe?

The force wipe is the only wipe for LocalDev, coming once a month. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 17 hours ago. The tags carry a monthly wipe schedule.

How to join

How can I connect to LocalDev?

You can join by opening the console with F1 and typing client.connect 45.48.132.9:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players It holds 10 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America North America is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.