NoNameServer
45.61.173.40:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on NoNameServer when it comes to rules and settings?
There is no gather rate in the name NoNameServer. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC is on, Valve's anti-cheat.
Which map is active on NoNameServer?
A procedural map, size 1,000 with seed 1234, generated by the game, is what NoNameServer runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Server population
How full is NoNameServer?
0 players are on NoNameServer at the moment. Averaged over the last week, the player count is 0.
What is NoNameServer's ranking?
For player hours over the last week, NoNameServer is #15,967, which puts it in the top 71% of all ranked servers.
Tags and filters
What do NoNameServer's tags indicate?
What the game's server browser gets from NoNameServer is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Where does NoNameServer appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include NoNameServer are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
How reliable is NoNameServer, and is it up?
NoNameServer is up and running as you read this. It reports an uptime that puts the last restart at roughly 3 days 15 hours ago. It was up 52% of the time across the last 7 full days: 87 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.
How well does NoNameServer perform?
It averaged 239 server fps over the last 48 hours, and the lowest it got was 226. The world held as many as 2,987 entities, including buildings, deployables and everything else. The maximum memory it used was 804 MB. A climbing entity count and low fps are the source of the lag players feel.
What version is NoNameServer using?
The server NoNameServer runs Rust network protocol 2634 and build 167398 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find NoNameServer?
From NoNameServer, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 45.61.173.40:28015.
Wipe schedule
What happens on wipe day on NoNameServer?
Across its recent wipes, the busiest times averaged 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
How often does NoNameServer wipe, and on what days?
The record of NoNameServer's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 3 days 17 hours ago.
Join the server
What steps do I take to join NoNameServer?
You can join by opening the console with F1 and typing client.connect 45.61.173.40:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.