Test
46.138.155.176:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Test run?
You will not find a gather rate in the name Test. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on Test?
The game generates the procedural map Test runs.
Server population
How many players are on Test?
The server Test is currently at 0 players out of 2 slots. Averaging 1 players over seven days, it peaked at 1. In the last two days, the peak hour was 22:00 UTC, with an average of 1 players.
What is Test's ranking?
For player hours over the last week, Test is #8,853, which puts it in the top 41% of all ranked servers.
Server tags
What is the meaning of the tags on Test?
What the game's server browser gets from Test is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): It holds 2 players; ts8 (Group limit): This uses the standard team limit of 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Test?
Rust community servers for clans: that is where you will find Test among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
How reliable is Test, and is it up?
Right now, Test is online. It was up 4% of the time across the last 7 full days: 7 of 168 hours. The first time Rust Zerg Life saw it was on 15 October 2026.
What Rust version is Test on?
The server Test runs Rust network protocol 2635 and build 168909 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Test?
There is no region published by Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.138.155.176:28015.
Wipe schedule
What schedule does Test follow for wipes?
With so few wipes on record for Test, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 15 days 16 hours ago.
Join the server
How can I connect to Test?
Join by entering client.connect 46.138.155.176:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.