RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Local Dev Server

46.138.18.129:28015 checked 4d ago

moddedoxide
Deploy
Zerg meter20%light
1/5 troops
7-day average1
peak 1
Rank#9,825
top 44%
Last wipe10d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.1 days
between real wipes
wipe-day peak1
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:49 UTC10d ago 1 – running 1
Thu 1 Oct, 18:20 UTC FW12d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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93/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Quick answers

from the figures on this page

Map and rules

What is the setup on Local Dev Server when it comes to rules and settings?

No gather rate appears in the name Local Dev Server. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.

Which map is active on Local Dev Server?

A procedural map, generated by the game, is what Local Dev Server runs.

Server population

How full is Local Dev Server?

Last seen 4 days 1 hours ago, Local Dev Server is offline at the moment. The seven-day average is 1 players, with a peak of 1.

What is Local Dev Server's ranking?

For player hours over the last week, Local Dev Server is #9,825, which puts it in the top 44% of all ranked servers.

Server tags

What do Local Dev Server's tags indicate?

What the game's server browser gets from Local Dev Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp5 (Max players): Capacity: 5; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Local Dev Server?

These Rust Zerg Life lists include Local Dev Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of Local Dev Server?

No sign of Local Dev Server at present: it was last seen 4 days 1 hours ago. It was up 5% of the time across the last 7 full days: 8 of 168 hours. The first time Rust Zerg Life saw it was on 17 September 2026.

What version is Local Dev Server using?

On Windows, Local Dev Server runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Local Dev Server use?

No region is published by Local Dev Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.138.18.129:28015.

Wipe cycle

What can you expect on wipe day on Local Dev Server?

Across its recent wipes, the busiest times averaged 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How often does Local Dev Server wipe, and on what days?

With so few wipes on record for Local Dev Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 10 days ago.

Join the server

What is the process to join Local Dev Server?

Join by entering client.connect 46.138.18.129:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp5
Max players Capacity: 5.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.