RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

ScrambleZAR PVE | Halloween Event Week #1

46.151.193.41:28035 checked 9m ago

moddedoxide
Deploy
Zerg meter10%light
5/50 troops
7-day average9
peak 30
Rank#1,144
top 5%
Last wipe5d ago
no schedule published
Next wipe · H-hour1d 0h
Thu 15 Oct, 14:44 UTC

Players

AveragePeak
01020304015:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 15 October, 14:44 UTC, in 1d 0h. Every Thursday at 14:44 UTC · medium confidence

usual gap7 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak30
players, last three wipes
crowd held67%
else halves by day 4

Coming wipes

1d 0hThu 15 Oct, 14:44 UTC
8d 0hThu 22 Oct, 14:44 UTC
15d 0hThu 29 Oct, 14:44 UTC
22d 4hThu 5 Nov, 19:00 UTCFW
29d 0hThu 12 Nov, 14:44 UTC
36d 0hThu 19 Nov, 14:44 UTC
43d 0hThu 26 Nov, 14:44 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 14:44 UTC5d ago 29 – running 3
Thu 1 Oct, 17:47 UTC FW12d ago 34 held half 6.9 days 9
Thu 24 Sep, 15:24 UTC19d ago 28 halved by day 4 7.1 days 12
Thu 17 Sep, 15:02 UTC26d ago 21 held half 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
ShockRust | Blue | NoLimit no group limit · 126 on average
194/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 106 on average
192/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
90/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 86 on average
48/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
11/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 72 on average
54/700

Quick answers

from the figures on this page

Server rules

What is the setup on ScrambleZAR PVE | Halloween Event Week #1 when it comes to rules and settings?

You will not find a gather rate in the name ScrambleZAR PVE | Halloween Event Week #1. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is off, Valve's anti-cheat.

Which map is active on ScrambleZAR PVE | Halloween Event Week #1?

A procedural map, size 3,500 with seed 1337, generated by the game, is what ScrambleZAR PVE | Halloween Event Week #1 runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Hallow Valley | Haunted - 5d ag.

Server population

How many players are on ScrambleZAR PVE | Halloween Event Week #1?

Right now, 5 players are on ScrambleZAR PVE | Halloween Event Week #1, which has 50 slots. Its weekly average is 9 players and its highest point was 30. The busiest time in the last 48 hours was 18:00 UTC, when it averaged 21 players.

What position does ScrambleZAR PVE | Halloween Event Week #1 hold in the server rankings?

For player hours over the last week, ScrambleZAR PVE | Halloween Event Week #1 is #1,144, which puts it in the top 5% of all ranked servers.

Server tags

How should you read the tags on ScrambleZAR PVE | Halloween Event Week #1?

For the game's server browser, ScrambleZAR PVE | Halloween Event Week #1 publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover ScrambleZAR PVE | Halloween Event Week #1?

Modded Rust servers for clans and zergs: that is where you will find ScrambleZAR PVE | Halloween Event Week #1 among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server info

Is ScrambleZAR PVE | Halloween Event Week #1 currently online and stable?

Right now, ScrambleZAR PVE | Halloween Event Week #1 is online. Based on the uptime it reports, the last restart was about 9 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on ScrambleZAR PVE | Halloween Event Week #1?

Over the past 48 hours, server fps averaged 93 and never dropped below 6. The world held as many as 104,338 entities, including buildings, deployables and everything else. The maximum memory it used was 4,355 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is ScrambleZAR PVE | Halloween Event Week #1 on?

Rust network protocol 2634 and build 167398 is what ScrambleZAR PVE | Halloween Event Week #1 runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find ScrambleZAR PVE | Halloween Event Week #1?

No region is published by ScrambleZAR PVE | Halloween Event Week #1. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 46.151.193.41:28035.

Wipe schedule

What happens on wipe day on ScrambleZAR PVE | Halloween Event Week #1?

Across its recent wipes, the busiest times averaged 30 players. On the latest wipe, 5 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 67% of its recent wipes. In the cases where it did not hold, the fall below half came by day 4.

What schedule does ScrambleZAR PVE | Halloween Event Week #1 follow for wipes?

Wipes on ScrambleZAR PVE | Halloween Event Week #1 happen every Thursday at 14:44 UTC. Thursday 15 October at 14:44 UTC is when its next wipe is due. 5 days 23 hours ago is when its present world was created.

Join the server

How can I connect to ScrambleZAR PVE | Halloween Event Week #1?

Join by entering client.connect 46.151.193.41:28035 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/3Cmar84d6r.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build Build number: 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.