Worldwar BetBoom [dev]
46.174.50.219:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:44 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Worldwar BetBoom [dev] run?
No gather rate appears in the name Worldwar BetBoom [dev]. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on Worldwar BetBoom [dev]?
The game generates the procedural map of size 6,000 on Worldwar BetBoom [dev] with seed 1337. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.
Population
How many players are on Worldwar BetBoom [dev]?
Worldwar BetBoom [dev] has 0 of its 100 slots filled right now. The average player count for the last seven days is 0.
Where does Worldwar BetBoom [dev] sit in the rankings?
For player hours over the last week, Worldwar BetBoom [dev] is #15,971, which puts it in the top 72% of all ranked servers.
Server tags
What is the meaning of the tags on Worldwar BetBoom [dev]?
What the game's server browser gets from Worldwar BetBoom [dev] is this tag list: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Worldwar BetBoom [dev]?
These Rust Zerg Life lists include Worldwar BetBoom [dev]: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server info
Is Worldwar BetBoom [dev] currently online and stable?
You can join Worldwar BetBoom [dev] now: it is online. Based on the uptime it reports, the last restart was about 13 days 4 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 29 September 2026.
Is Worldwar BetBoom [dev] smooth to play on?
Over the past 48 hours, server fps averaged 191 and never dropped below 163. It reached a maximum of 91,391 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,711 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is Worldwar BetBoom [dev] on?
The server Worldwar BetBoom [dev] runs Rust network protocol 2633 and build 165217 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Worldwar BetBoom [dev]?
From Worldwar BetBoom [dev], no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.174.50.219:28015.
Wipe cycle
What can you expect on wipe day on Worldwar BetBoom [dev]?
At their busiest, its recent wipes drew an average of 0 players. The crowd on the latest wipe peaked 0 hours in.
How often does Worldwar BetBoom [dev] wipe, and on what days?
With so few wipes on record for Worldwar BetBoom [dev], its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 13 days 5 hours ago.
How to join
What is the process to join Worldwar BetBoom [dev]?
Enter client.connect 46.174.50.219:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.