RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Local Build

46.191.190.98:28015 checked 14d ago

Deploy
Zerg meter10%light
1/10 troops
7-day average0
peak –
Rank#14,464
top 61%
Last wipe14d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 00:33 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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No limit8 · game default 54/999
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Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
63/100

Quick answers

from the figures on this page

Map and rules

What is the setup on Local Build when it comes to rules and settings?

No gather rate appears in the name Local Build. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Which map is active on Local Build?

The game generates the procedural map Local Build runs.

Server population

What is the population like on Local Build?

Last seen 14 days 5 hours ago, Local Build is offline at the moment.

What position does Local Build hold in the server rankings?

For player hours over the last week, Local Build is #14,464, which puts it in the top 61% of all ranked servers.

Lists and tags

What is the meaning of the tags on Local Build?

What the game's server browser gets from Local Build is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Local Build appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Local Build are Rust build and creative servers and Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is Local Build currently online and stable?

No sign of Local Build at present: it was last seen 14 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 30 September 2026.

Which Rust build does Local Build use?

On Linux, Local Build runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find Local Build?

From Local Build, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 46.191.190.98:28015.

Wipe schedule

What happens on wipe day on Local Build?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does Local Build wipe, and on what days?

So few of Local Build's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 14 days 6 hours ago is when its present world was created.

Connect

What is the process to join Local Build?

You can join by opening the console with F1 and typing client.connect 46.191.190.98:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.