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No limit8 · game default
Deployment dossierOffline

Testserver-1111

46.251.234.137:11600 checked 19d ago

moddedoxide
Deploy
Zerg meter5%light
1/20 troops
7-day average0
peak –
Rank#14,373
top 61%
Last wipe20d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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37/300
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 108 on average
54/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
92/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
10/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10 EU · groups of 16+ · monthly · 72 on average
192/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
15/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Testserver-1111?

There is no gather rate in the name Testserver-1111. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on Testserver-1111?

The game generates the procedural map Testserver-1111 runs.

Population

How full is Testserver-1111?

At present, Testserver-1111 is offline and its last appearance was 19 days 2 hours ago.

What position does Testserver-1111 hold in the server rankings?

For player hours over the last week, Testserver-1111 is #14,373, which puts it in the top 61% of all ranked servers.

Lists and tags

What do Testserver-1111's tags indicate?

The game's server browser reads these tags from Testserver-1111: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Testserver-1111?

The Rust Zerg Life lists that include Testserver-1111 are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What is the uptime and reliability of Testserver-1111?

No sign of Testserver-1111 at present: it was last seen 19 days 2 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. The first time Rust Zerg Life saw it was on 25 September 2026.

What version is Testserver-1111 using?

Rust network protocol 2633 and build 165217 is what Testserver-1111 runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Testserver-1111 use?

No region is published by Testserver-1111. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.251.234.137:11600.

Wipe days

What schedule does Testserver-1111 follow for wipes?

So few of Testserver-1111's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 20 days ago.

Connect

What steps do I take to join Testserver-1111?

Join by entering client.connect 46.251.234.137:11600 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp20
Max players It holds 20 players.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.