RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

PROJECT FRONTIER | DEV

46.36.152.239:28015 checked 4h ago

moddedoxide
Deploy
Zerg meter0%empty
0/5 troops
7-day average0
peak 1
Rank#14,524
top 66%
Last wipe5h ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
00.250.50.75120:0005:0006:0008:0009:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 10:35 UTC5h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 87 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10 EU · groups of 16+ · monthly · 71 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 71 on average
32/700

Quick answers

from the figures on this page

Map and rules

What settings does PROJECT FRONTIER | DEV run?

No gather rate appears in the name PROJECT FRONTIER | DEV. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on PROJECT FRONTIER | DEV?

Generated by the game: the procedural map on PROJECT FRONTIER | DEV.

Population

How full is PROJECT FRONTIER | DEV?

The server PROJECT FRONTIER | DEV is currently offline; it was last seen 4 hours ago. Its weekly average is 0 players and its highest point was 1. The busiest time in the last 48 hours was 06:00 UTC, when it averaged 1 players.

Where does PROJECT FRONTIER | DEV sit in the rankings?

For player hours over the last week, PROJECT FRONTIER | DEV is #14,524, which puts it in the top 66% of all ranked servers.

Tags and filters

How should you read the tags on PROJECT FRONTIER | DEV?

What the game's server browser gets from PROJECT FRONTIER | DEV is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does PROJECT FRONTIER | DEV appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include PROJECT FRONTIER | DEV are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

Is PROJECT FRONTIER | DEV currently online and stable?

No sign of PROJECT FRONTIER | DEV at present: it was last seen 4 hours ago. The first time Rust Zerg Life saw it was on 14 October 2026.

What version is PROJECT FRONTIER | DEV using?

The server PROJECT FRONTIER | DEV runs Rust network protocol 2634 and build 167781 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of PROJECT FRONTIER | DEV?

From PROJECT FRONTIER | DEV, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 46.36.152.239:28015.

Wipe cycle

How often does PROJECT FRONTIER | DEV wipe, and on what days?

With so few wipes on record for PROJECT FRONTIER | DEV, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 5 hours ago.

Join the server

How can I connect to PROJECT FRONTIER | DEV?

You can join by opening the console with F1 and typing client.connect 46.36.152.239:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp5
Max players It holds 5 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.