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Testing Server PT

EU 46.4.97.45:28025 checked 1d ago

monthly wipes moddedcarbonpve
Deploy
Zerg meter100%packed
1/1 troops
7-day average1
peak 1
Rank#7,145
top 32% · #1944 in EU
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 22h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75106:0007:0008:0009:0010:00

Hourly average and peak, UTC.

Server performance

02.557.51006:0007:0008:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence

usual gap3.9 days
between real wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

22d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:34 UTC9d ago 1 – running 0
Wed 30 Sep, 04:38 UTC13d ago 2 held half 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 78 on average
77/200
No limit8 · game default
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average
88/150
Zergmax 12
YahRly PvE | Raidable Bases | Chill Community | Grave EU · groups of 12+ · monthly · 34 on average
44/100
No limit8 · game default
[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing EU · groups of 8+ · monthly · 32 on average
40/200
Teams offteams disabled
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 30 on average
27/100
Zergmax 30
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 28 on average
32/200

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Testing Server PT?

You will not find a gather rate in the name Testing Server PT. That is the game's default: groups of up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

What is the map on Testing Server PT?

Size 4,250, seed 581740253, generated by the game: the procedural map on Testing Server PT. Same size and seed, same map: RustMaps shows it from this page.

Player count

How many players are on Testing Server PT?

At present, Testing Server PT is offline and its last appearance was 34 hours ago. Averaging 1 players over seven days, it peaked at 1. In the last two days, the peak hour was 07:00 UTC, with an average of 1 players.

Where does Testing Server PT sit in the rankings?

In Europe, Testing Server PT is #1,944, and globally it is #7,145 for player hours over the last seven days, within the top 32% of all ranked servers.

Server tags

What is the meaning of the tags on Testing Server PT?

What the game's server browser gets from Testing Server PT is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Capacity: 1; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does Testing Server PT appear in Rust Zerg Life lists?

EU Rust servers for clans, Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find Testing Server PT among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

How reliable is Testing Server PT, and is it up?

Testing Server PT is offline at the moment; the last time it was seen was 34 hours ago. Based on the uptime it reports, the last restart was about 3 hours ago. It was up 18% of the time across the last 7 full days: 31 of 168 hours. The first time Rust Zerg Life saw it was on 17 September 2026.

Is Testing Server PT smooth to play on?

Over the past 48 hours, server fps averaged 10 and never dropped below 10. The world held as many as 132,990 entities, including buildings, deployables and everything else. The maximum memory it used was 3,969 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is Testing Server PT using?

Rust network protocol 2634 and build 167398 is what Testing Server PT runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does Testing Server PT use?

With its EU tag, Testing Server PT lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 46.4.97.45:28025.

Wipe days

What can you expect on wipe day on Testing Server PT?

The average peak for its recent wipes was 2 players. On the latest wipe, 14 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Testing Server PT wipe?

Once a month Testing Server PT wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 12 days 3 hours ago. The tags carry a monthly wipe schedule.

How to join

What steps do I take to join Testing Server PT?

Enter client.connect 46.4.97.45:28025 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://your-site.com/.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Capacity: 1.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167398
Build Build number: 167398.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.