RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rusty Dev Server

46.62.184.22:28015 checked 9m ago

moddedcarbon
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,967
top 71%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 11:38 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
88/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 85 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
10/700

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Rusty Dev Server?

You will not find a gather rate in the name Rusty Dev Server. Up to 8 players can group, which is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

Which map is active on Rusty Dev Server?

Size 3,750, seed 12345, generated by the game: the procedural map on Rusty Dev Server. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on Rusty Dev Server?

The server Rusty Dev Server is currently at 0 players out of 10 slots. Averaged over the last week, the player count is 0.

What position does Rusty Dev Server hold in the server rankings?

In the top 71% of ranked servers, Rusty Dev Server holds #15,967 for player hours over the last seven days.

Server tags

What do Rusty Dev Server's tags indicate?

What the game's server browser gets from Rusty Dev Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Rusty Dev Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Rusty Dev Server: Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is Rusty Dev Server currently online and stable?

You can join Rusty Dev Server now: it is online. The uptime figure it gives suggests it restarted around 3 days 22 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does Rusty Dev Server perform?

Over the past 48 hours, server fps averaged 30 and never dropped below 30. It reached a maximum of 78,859 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,809 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Rusty Dev Server use?

The server Rusty Dev Server runs Rust network protocol 2634 and build 167398 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Rusty Dev Server use?

No region is published by Rusty Dev Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 46.62.184.22:28015.

Wipe cycle

What happens on wipe day on Rusty Dev Server?

Across its recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does Rusty Dev Server wipe, and on what days?

So few of Rusty Dev Server's wipes are recorded that its rhythm cannot be told yet. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 8 days 16 hours ago is when its present world was created.

Join the server

How can I connect to Rusty Dev Server?

Enter client.connect 46.62.184.22:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.