Coastal City | Footprint Prototype
47.194.150.81:28025 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 17:58 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on Coastal City | Footprint Prototype?
There is no gather rate in the name Coastal City | Footprint Prototype. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Carbon. Anti-cheat is on: VAC, from Valve.
Player count
What is the population like on Coastal City | Footprint Prototype?
The server Coastal City | Footprint Prototype is currently offline; it was last seen 5 days 21 hours ago. Its weekly average is 0 players and its highest point was 1.
What is Coastal City | Footprint Prototype's ranking?
For player hours over the last week, Coastal City | Footprint Prototype is #10,988, which puts it in the top 50% of all ranked servers.
Lists and tags
How should you read the tags on Coastal City | Footprint Prototype?
What the game's server browser gets from Coastal City | Footprint Prototype is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp12 (Max players): Capacity: 12; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): This server uses Carbon for plugins. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Coastal City | Footprint Prototype appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs: that is where you will find Coastal City | Footprint Prototype among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the uptime and reliability of Coastal City | Footprint Prototype?
Currently offline, Coastal City | Footprint Prototype was last seen 5 days 21 hours ago. Over the last 6 full days, uptime was 8%: 11 hours up out of 144. Its first appearance in Rust Zerg Life records is 7 October 2026.
What version is Coastal City | Footprint Prototype using?
The server Coastal City | Footprint Prototype runs Rust network protocol 2634 and build 166652 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find Coastal City | Footprint Prototype?
From Coastal City | Footprint Prototype, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 47.194.150.81:28025.
Wipe schedule
What can you expect on wipe day on Coastal City | Footprint Prototype?
At their busiest, its recent wipes drew an average of 0 players. The crowd on the latest wipe peaked 0 hours in.
When does Coastal City | Footprint Prototype wipe?
So few of Coastal City | Footprint Prototype's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 6 days 1 hours ago.
How to join
What is the process to join Coastal City | Footprint Prototype?
You can join by opening the console with F1 and typing client.connect 47.194.150.81:28025. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp12,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp12
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.