RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

LocalServer

5.18.90.200:28015 checked 9m ago

moddedoxide
Deploy
Zerg meter100%packed
2/2 troops
7-day average2
peak 2
Rank#4,760
top 21%
Last wipe3d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.511.5219:0020:0021:0018:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep2 Oct6 Oct10 Oct13 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 days
between real wipes
on rhythm20%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:27 UTC3d ago 2 – running 2
Tue 6 Oct, 19:23 UTC7d ago 2+1 queue held half 3.9 days 0
Mon 5 Oct, 16:28 UTC8d ago 2+1 queue – 1.1 days 0
Sun 27 Sep, 06:30 UTC16d ago 1 – 8.4 days 1
Sat 26 Sep, 08:37 UTC17d ago 1 – 0.9 days 1
Fri 25 Sep, 21:47 UTC17d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
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90/300
Zergmax 16
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146/245
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10 EU · groups of 8+ · weekly · 90 on average
89/100
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 84 on average
69/1000
Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 74 on average
65/700

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on LocalServer?

You will not find a gather rate in the name LocalServer. That is the game's default: groups of up to 8 players. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on LocalServer?

The game generates the procedural map LocalServer runs.

Player count

How many players are on LocalServer?

LocalServer has 2 of its 2 slots filled right now. Averaging 2 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 20:00 UTC, when it averaged 2 players.

What position does LocalServer hold in the server rankings?

For player hours over the last week, LocalServer is #4,760, which puts it in the top 21% of all ranked servers.

Tags and filters

What do LocalServer's tags indicate?

For the game's server browser, LocalServer publishes these tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does LocalServer appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include LocalServer are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

Is LocalServer currently online and stable?

LocalServer is up and running as you read this. Across the last 7 full days, 39 of 168 hours were online, which is 23%. Rust Zerg Life has been tracking it since 25 September 2026.

What version is LocalServer using?

On Windows, LocalServer runs Rust network protocol 2634 and build 166494. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of LocalServer?

From LocalServer, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 5.18.90.200:28015.

Wipe cycle

What can you expect on wipe day on LocalServer?

Across its recent wipes, the busiest times averaged 2 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

What schedule does LocalServer follow for wipes?

There is no next wipe to predict: LocalServer wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 3 days 3 hours ago.

Connect

What steps do I take to join LocalServer?

Join by entering client.connect 5.18.90.200:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. Expect a queue: it is full right now.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp2
Max players The server has 2 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.