RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

A Shockbyte x Discord Production Rust Server

51.38.155.197:27890 checked 8m ago

moddedoxide
Deploy
Zerg meter0%empty
0/125 troops
7-day average0
peak 3
Rank#7,480
top 34%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
0123401:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 20:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020001:0010:0019:0004:0013:0022:00Wiped Tue 13 Oct, 20:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 days
between real wipes
on rhythm50%
of its recent wipes
wipe-day peak3
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:26 UTC1d ago – – running 0
Sun 11 Oct, 19:15 UTC3d ago 2 halved by day 1 2 days 0
Thu 8 Oct, 22:49 UTC6d ago 3 halved by day 1 2.9 days 0
Thu 1 Oct, 15:33 UTC13d ago 5 halved by day 1 7.3 days 0
Wed 30 Sep, 15:14 UTC14d ago 5 – 1 days 0
Sun 27 Sep, 18:53 UTC17d ago 3 halved by day 1 2.8 days 0
Thu 24 Sep, 20:00 UTC20d ago 4 halved by day 1 3 days 0
Wed 23 Sep, 04:52 UTC21d ago 2 – 1.6 days 0
Sun 20 Sep, 16:38 UTC24d ago 1 halved by day 1 2.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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28/300
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МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
93/100
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10 EU · groups of 16+ · monthly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10 EU · groups of 16+ · monthly · 76 on average
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Zergmax 16
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10 EU · groups of 16+ · monthly · 73 on average
12/700

Quick answers

from the figures on this page

Server rules

What settings does A Shockbyte x Discord Production Rust Server run?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on A Shockbyte x Discord Production Rust Server?

The game generates the procedural map of size 4,500 on A Shockbyte x Discord Production Rust Server with seed 50000. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.

Server population

How many players are on A Shockbyte x Discord Production Rust Server?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 125 slots. Averaging 0 players over seven days, it peaked at 3. The busiest time in the last 48 hours was 08:00 UTC, when it averaged 2 players.

What is A Shockbyte x Discord Production Rust Server's ranking?

For player hours over the last week, A Shockbyte x Discord Production Rust Server is #7,480, which puts it in the top 34% of all ranked servers.

Server tags

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): Capacity: 125; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte x Discord Production Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte x Discord Production Rust Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

About the server

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

You can join A Shockbyte x Discord Production Rust Server now: it is online. The uptime figure it gives suggests it restarted around 24 hours ago. Across the last 7 full days, 143 of 168 hours were online, which is 85%. The first time Rust Zerg Life saw it was on 17 September 2026.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

It averaged 141 server fps over the last 48 hours, and the lowest it got was 115. It reached a maximum of 126,876 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 5,429 MB. A climbing entity count and low fps are the source of the lag players feel.

What Rust version is A Shockbyte x Discord Production Rust Server on?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of A Shockbyte x Discord Production Rust Server?

From A Shockbyte x Discord Production Rust Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 51.38.155.197:27890.

Wipe cycle

What happens on wipe day on A Shockbyte x Discord Production Rust Server?

At their busiest, its recent wipes drew an average of 3 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 1.

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

A Shockbyte x Discord Production Rust Server wipes without a set pattern, so there is no upcoming wipe to forecast. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 27 hours ago is when its present world was created.

Join the server

What steps do I take to join A Shockbyte x Discord Production Rust Server?

You can join by opening the console with F1 and typing client.connect 51.38.155.197:27890. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp125
Max players Capacity: 125.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.