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A Shockbyte x Discord Production Rust Server

51.38.155.209:22632 checked 10m ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 2
Rank#12,077
top 55%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
00.511.5222:0006:0015:0023:0006:0014:00Wiped Tue 13 Oct, 22:41 UTCWIPEWiped Wed 14 Oct, 13:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040022:0006:0015:0023:0006:0014:00Wiped Tue 13 Oct, 22:41 UTCWIPEWiped Wed 14 Oct, 13:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:11 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What is the setup on A Shockbyte x Discord Production Rust Server when it comes to rules and settings?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Anti-cheat is off: VAC, from Valve.

What is the map on A Shockbyte x Discord Production Rust Server?

Size 5,000, seed 50000, generated by the game: the procedural map on A Shockbyte x Discord Production Rust Server. You can view it on RustMaps from this page, since the same size and seed give the same map. The name of its map: Custom Map.

Player count

What is the population like on A Shockbyte x Discord Production Rust Server?

The server A Shockbyte x Discord Production Rust Server is currently at 0 players out of 40 slots. Averaging 0 players over seven days, it peaked at 2. In the last two days, the peak hour was 13:00 UTC, with an average of 0 players.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

In the top 55% of ranked servers, A Shockbyte x Discord Production Rust Server holds #12,077 for player hours over the last seven days.

Server tags

What do A Shockbyte x Discord Production Rust Server's tags indicate?

What the game's server browser gets from A Shockbyte x Discord Production Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

The Rust Zerg Life lists that include A Shockbyte x Discord Production Rust Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server info

Is A Shockbyte x Discord Production Rust Server currently online and stable?

Right now, A Shockbyte x Discord Production Rust Server is online. It reports an uptime that puts the last restart at roughly 19 hours ago. Over the past 1 full day, 22 of 24 hours were up, giving 92% uptime. Its first appearance in Rust Zerg Life records is 13 October 2026.

What is the performance like on A Shockbyte x Discord Production Rust Server?

It averaged 180 server fps over the last 48 hours, and the lowest it got was 143. It reached a maximum of 156,847 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,407 MB. What players experience as lag comes from low fps and a rising entity count.

What version is A Shockbyte x Discord Production Rust Server using?

The server A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.38.155.209:22632.

Wipe cycle

When does A Shockbyte x Discord Production Rust Server wipe?

With so few wipes on record for A Shockbyte x Discord Production Rust Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 26 hours ago.

Join the server

What steps do I take to join A Shockbyte x Discord Production Rust Server?

Join by entering client.connect 51.38.155.209:22632 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players The server has 40 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.