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Deployment dossierOnline

A Shockbyte Rust Server

51.81.176.96:22230 checked 11m ago

moddedoxide
Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 1
Rank#14,853
top 68%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
00.250.50.75105:0007:0009:0012:0014:0016:00

Hourly average and peak, UTC.

Server performance

05010015020005:0007:0009:0012:0014:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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52/1000

Quick answers

from the figures on this page

Rules and settings

What settings does A Shockbyte Rust Server run?

No gather rate appears in the name A Shockbyte Rust Server. The group cap is 8 players, the default for the game. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte Rust Server?

A procedural map, size 4,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

How many players are on A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 05:00 UTC, with an average of 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 68% of ranked servers, A Shockbyte Rust Server holds #14,853 for player hours over the last seven days.

Tags and filters

How should you read the tags on A Shockbyte Rust Server?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): It holds 40 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 10 hours ago. The first time Rust Zerg Life saw it was on 19 October 2026.

Is A Shockbyte Rust Server smooth to play on?

It averaged 108 server fps over the last 48 hours, and the lowest it got was 90. It reached a maximum of 130,143 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 5,612 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is A Shockbyte Rust Server using?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.81.176.96:22230.

Wipe days

What schedule does A Shockbyte Rust Server follow for wipes?

So few of A Shockbyte Rust Server's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 39 hours ago.

Connect

What is the process to join A Shockbyte Rust Server?

Join by entering client.connect 51.81.176.96:22230 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players It holds 40 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.