RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly

EU · ger 62.83.16.220:28015 checked 14m ago

monthly wipes moddedcarbonpve
Deploy
Zerg meter0%empty
0/50 troops
7-day average1
peak 7
Rank#3,246
top 15% · #1196 in EU
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 17h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246802:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

wipe-day peak3
players, last three wipes

Coming wipes

22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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18/200
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22/150
Zergmax 12
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[EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing EU · groups of 8+ · monthly · 32 on average
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Teams offteams disabled
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet EU · no group limit · 1x · monthly · 30 on average
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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

You will not find a gather rate in the name ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. That is the game's default: groups of up to 8 players. pve is the game mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Carbon. Anti-cheat is on: VAC, from Valve.

What is the map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

A procedural map, size 3,500 with seed 1541797379, generated by the game, is what ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

How full is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly has 0 of its 50 slots filled right now. Its weekly average is 1 players and its highest point was 7. The highest average over the last 48 hours came at 16:00 UTC, with 5 players.

What position does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly hold in the server rankings?

For player hours in the last week, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly ranks #3,246 overall and #1,196 in Europe, placing it in the top 15% of ranked servers.

Server tags

What do ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly's tags indicate?

What the game's server browser gets from ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166494 (Build): It runs build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rger (Region code): The region code for this server is ger; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^p (PvE): Player combat is off; the world provides the danger; ^z (Modded): The Modded listing means plugins or settings have changed the game; ^y (Carbon): Carbon plugin framework is running; EU (Europe): Europe is the category it falls under in the server browser. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

The Rust Zerg Life lists that include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are EU Rust servers for clans, Modded Rust servers for clans and zergs, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Right now, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is online. It reports an uptime that puts the last restart at roughly 19 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 15 September 2026.

What is the performance like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

It averaged 79 server fps over the last 48 hours, and the lowest it got was 56. It reached a maximum of 75,161 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 3,985 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly using?

The server ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs Rust network protocol 2634 and build 166494 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly use?

Europe is where ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly says it is, tagged EU, region code ger. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 62.83.16.220:28015.

Wipe schedule

What can you expect on wipe day on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Across its recent wipes, the busiest times averaged 3 players. On the latest wipe, 23 hours after the wipe, the crowd hit its peak.

When does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipe?

Once a month ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes, along with the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. The world it is running now dates from 12 days 6 hours ago. The tags carry a monthly wipe schedule.

How to join

What steps do I take to join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?

Join by entering client.connect 62.83.16.220:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://discord.com/invite/fAxbJ6g5Hf.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2634,^z,^y,^m,EU,^p,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players It holds 50 players.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166494
Build It runs build 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$rger
Region code The region code for this server is ger.

Wipe schedule

^m
Monthly Monthly wipes, timed with the force wipe from Facepunch.

Gameplay

^p
PvE Player combat is off; the world provides the danger.

Mods and access

^z
Modded The Modded listing means plugins or settings have changed the game.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.